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Thread: So about jump.

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  1. #1
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    I really can't believe people are making such a big deal if you can jump or not. I'm sorry, but can't you just be happy instead of finding something else to complain about?
    (30)

  2. #2
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    Quote Originally Posted by NinjaPanda View Post
    I really can't believe people are making such a big deal if you can jump or not. I'm sorry, but can't you just be happy instead of finding something else to complain about?
    Oh FFS.. You can not be that dense. Can you?

    They were complaining about the idea of multiple people being able to jump up and down repeatedly on a *tent* made of some sort of *fabric*.

    Reading comprehension. It works if you use it.

    NinjaPanda's post is a stellar example of why so many discussions/debates on these forums (and others) go nowhere. People either possess zero ability to comprehend what they're reading. Or, they deliberately cherry-pick specific parts of a post, completely ignore the context they were presented in, and then construct absurd strawman arguments out of them to tear down.

    Folks, if you can't honestly address someone's actual comments accurately, thoroughly and in their proper context, without pulling such petty, dishonest BS, don't even bother responding.
    (24)
    Last edited by Preypacer; 11-22-2012 at 02:03 PM.

  3. #3
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    Majidah's Avatar
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    Quote Originally Posted by Preypacer View Post
    Oh FFS.. You can not be that dense. Can you?

    They were complaining about the idea of multiple people being able to jump up and down repeatedly on a *tent* made of some sort of *fabric*.

    Reading comprehension. It works if you use it.

    NinjaPanda's post is a stellar example of why so many discussions/debates on these forums (and others) go nowhere. People either possess zero ability to comprehend what they're reading. Or, they deliberately cherry-pick specific parts of a post, completely ignore the context they were presented in, and then constructing absurd strawman arguments to tear down.

    Folks, if you can't honestly address someone's actual comments accurately, thoroughly and in their proper context, without pulling such petty, dishonest BS, don't even bother responding.
    thanks! I was facepalming myself as I read the direction the thread was taking -_-'
    (6)

  4. #4
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    Quote Originally Posted by Preypacer View Post
    Oh FFS.. You can not be that dense. Can you?

    They were complaining about the idea of multiple people being able to jump up and down repeatedly on a *tent* made of some sort of *fabric*.

    Reading comprehension. It works if you use it.

    NinjaPanda's post is a stellar example of why so many discussions/debates on these forums (and others) go nowhere. People either possess zero ability to comprehend what they're reading. Or, they deliberately cherry-pick specific parts of a post, completely ignore the context they were presented in, and then construct absurd strawman arguments out of them to tear down.

    Folks, if you can't honestly address someone's actual comments accurately, thoroughly and in their proper context, without pulling such petty, dishonest BS, don't even bother responding.
    Okay so the issue isn't so much with jump as it is with all objects not reacting as their real world counterparts would in relation to jumping. I think that's a bit far beyond the scope of this game.
    (12)

  5. #5
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    Quote Originally Posted by Arcell View Post
    Okay so the issue isn't so much with jump as it is with all objects not reacting as their real world counterparts would in relation to jumping. I think that's a bit far beyond the scope of this game.
    ... seriously?

    You're asserting that it's beyond SE's means to determine where people can and can't jump, in a virtual 3D environment entirely of their own design and construction?

    Two words: Collision Mesh. An invisible, convex mesh that is positioned around or above another object that prevents objects from passing through them. They're used all over the place in games. They're pretty much a mandatory part of 3D modeling for real-time environments. Yes, even in FF games.

    Now... Take a guess how SE could stop someone from jumping up on top of a small tent if they didn't want them to?

    Hint: It has nothing to do with simulating real world physics, or anything "beyond the scope of the game".
    (7)
    Last edited by Preypacer; 11-22-2012 at 02:14 PM.

  6. #6
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    Quote Originally Posted by Preypacer View Post
    ... seriously?

    You're asserting that it's beyond SE's means to determine where people can and can't jump, in a virtual 3D environment entirely of their own design and construction?

    Two words: Collision Mesh. An invisible, convex mesh that is positioned around or above another object that prevents objects from passing through them. They're used all over the place in games. They're pretty much a mandatory part of 3D modeling for real-time environments. Yes, even in FF games.

    Now... Take a guess how SE could stop someone from jumping up on top of a small tent if they didn't want them to?
    So you would trade the ability to jump on top of objects you believably could reach for the lack of ability to jump on objects that believably wouldn't support you?
    (1)

  7. #7
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    Quote Originally Posted by Arcell View Post
    So you would trade the ability to jump on top of objects you believably could reach for the lack of ability to jump on objects that believably wouldn't support you?
    Yes, I would.

    You know.. that whole "realism" thing that people around here selectively agree with when it suits them, but completely reject when it doesn't...?
    (3)

  8. #8
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    Quote Originally Posted by Preypacer View Post
    Yes, I would.

    You know.. that whole "realism" thing that people selectively agree with when it suits them...
    I'm not going to discuss realism. I'm strictly talking about believability which is an entirely different issue. That would be, things you could believably do in the game world. Either way, something is occurring that is beyond believability.

    Either some invisible force is keeping me from jumping on that tent or some invisible force is holding it up. Both scenarios are equally unbelievable to me so I'd prefer the one that doesn't limit where I can jump.
    (13)

  9. #9
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    Quote Originally Posted by Preypacer View Post
    Yes, I would.

    You know.. that whole "realism" thing that people around here selectively agree with when it suits them, but completely reject when it doesn't...?
    Jumping on tents is as real as invisible walls, or not jumping off a cliff.

    Invisible walls are by far more annoying, they are the antithesis of fun. There's far more fun jumping on tents.
    (12)

  10. #10
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    Quote Originally Posted by Preypacer View Post
    Oh FFS.. You can not be that dense. Can you?

    They were complaining about the idea of multiple people being able to jump up and down repeatedly on a *tent* made of some sort of *fabric*.

    Reading comprehension. It works if you use it.

    NinjaPanda's post is a stellar example of why so many discussions/debates on these forums (and others) go nowhere. People either possess zero ability to comprehend what they're reading. Or, they deliberately cherry-pick specific parts of a post, completely ignore the context they were presented in, and then construct absurd strawman arguments out of them to tear down.

    Folks, if you can't honestly address someone's actual comments accurately, thoroughly and in their proper context, without pulling such petty, dishonest BS, don't even bother responding.
    You speak of realism... in a fantasy game?
    (8)

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