Quote Originally Posted by LlenCoram View Post
The ability to teleport where you want when you want is nice at first, but it very quickly gets old and causes the entire beautiful map to be seen as nothing but an obstacle. It seriously seriously detracts from the joy of adventuring and discovery...

Had you posted this thread a month ago when I just started GW2, I'd be all for it. Now that I've had time in the game, I'm very much against this. I'd be ok with being able to teleport places, but only if there's a limit. There's nothing wrong with running to a place, and in fact I believe this is the number one way memories are made.

For the record, I felt the same with 1.xx's aetherytes. Teleporting was just... too convenient. It took away from the game. Your proposal would do the same but multiplied by 1000.
My proposal is nothing but changing the functionality of the system, it doesn't add or take from it in any way. While I understand and even agree to some extent with people that complain about this, I don't see as being relevant to my suggestion ^^; I'm merely pointing what would be a very handy feature with the new UI as the Aetheryte system is there to stay, in one way or another, so I'm just saying that we could me it more enjoyable to use.