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  1. #1
    Player
    Gokulo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    462
    Character
    Teisha Linne
    World
    Moogle
    Main Class
    Arcanist Lv 80

    Using Aetherytes directly from the map

    This is an idea I thought of just now when watching the translated letter and remembering how I were playing GW2 this weekend.

    Would it maybe be possible to add the option to click on the Aetheryt you want to teleport to in the map menu. I thought it would be a pretty cool and useful little feature. Especially since sometimes, when playing 1.0 I was often thinking - I need to teleport to the Camp east of Ul'dah, but very often confusing Horizon and Drybone so I had to close the teleport menu and open the map to make sure.

    So, what do you guys think?
    (33)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    IF the aether system is the same from 1.0 then a map system would be convenient, going through silly menus at least on pc is annoying. A tree like system on the side of the map for the ps3 might be better (when using controller).

    I hope aetherpoints are nerfed though, the world is so small when you can teleport anywhere at anytime.
    (6)

  3. #3
    Long as it's heavily limited, sure..they may as well have kept the same world design if we're going to teleport anywhere and everywhere.

    We won't be exploring or caring, so why redesign the maps? xD

    Though, all new MMOs on the F2P side has auto-routing and teleports everywhere...so meh, we're beyond convenience and just want to be lazy fucks.
    (5)

  4. #4
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Ignoring the existance of masochistic players that believe that if it doesn't takes you three hours to get from the city to the first aetheryte camp...
    I actually really do hope they implement that and... Memory tells me that they are at least thinking about it, it's an easier system to use than the current million screens requires for teleporting.
    (5)

  5. #5
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    The UI seems like it's going to be way more interactive than in 2.0, so with elements such as drag and drop, I would think it wouldn't be too hard to click on an aetheryte in your map to teleport to it. It may not make it in for launch since they're already behind, but maybe it's something that can come in after. At this point, they really can't add more new features else the game will take even longer to come out.
    (0)

  6. #6
    Player
    leomike35's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    439
    Character
    Sasha Calico
    World
    Hyperion
    Main Class
    Goldsmith Lv 90
    One thing I appreciate about the environments seen so far in the live letter is that it appears each point on a map (you know the red dots with names in 1.0) they all seem to look like an actual location that matters which is promising.

    If grid area looks this awesome wonder what Coerthas Limsa Thanalan and Mor Dhona have in store? Makes me happy to be honest. Ready to explore I am.

  7. #7
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Expecially for aethernet in the city.

    So Yes please!
    (4)
    Last edited by Dragonheart; 11-20-2012 at 03:54 AM.

  8. #8
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Dragonheart View Post
    Expecially of aethernet in the city.

    So Yes please!
    On similar line to the aethernet.

    I liked one of the nerf ideas to the aether system where you could only warp while at an aethersite, that way you dont even have to clutter the normal map. Rather just make a special map interface at aethersites.

    Random: Would be nice if the loading screen between zones when using aether was replaced with some lifestream/aether tunnel loading screen.
    (2)

  9. #9
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Gokulo View Post
    This is an idea I thought of just now when watching the translated letter and remembering how I were playing GW2 this weekend.

    Would it maybe be possible to add the option to click on the Aetheryt you want to teleport to in the map menu.
    ...

    So, what do you guys think?


    i Love this idea and suggestion! I really think SE and the FFXIV Devs should consider this!

    I'm not hating on the menu>>teleport system or anything, just thing this works another way too. For those with a mouse and are in map already, it's convenient!

    It's 2.0 come on! We should be marking up our own maps too" for the sake of the Twelve"! People get ckick happen, let it be with their mouse and maps!

    Smart Interface is the KEY!

    (0)
    Last edited by PSxpert2011; 11-20-2012 at 04:04 AM.


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  10. #10
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    The ability to teleport where you want when you want is nice at first, but it very quickly gets old and causes the entire beautiful map to be seen as nothing but an obstacle. It seriously seriously detracts from the joy of adventuring and discovery...

    Had you posted this thread a month ago when I just started GW2, I'd be all for it. Now that I've had time in the game, I'm very much against this. I'd be ok with being able to teleport places, but only if there's a limit. There's nothing wrong with running to a place, and in fact I believe this is the number one way memories are made.

    For the record, I felt the same with 1.xx's aetherytes. Teleporting was just... too convenient. It took away from the game. Your proposal would do the same but multiplied by 1000.
    (7)

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