Quote Originally Posted by Starlord View Post
No matter how unique NPCs patterns are, they will eventually get "old" to look at overtime. and giving npcs patterns to follow ( and not just one were talking like 50+ npcs per city). That's a pretty hefty coding job with that alone.

As long as they "pretend" to have a conversation with another NPC ( for years and years XD haha) Or Tom NPC walks to Store gets food, then walks back to stump to eat his food, only to walk back to the same store to buy the same food, and eat it at the same place again ( for years and years to come XD). Then I wouldn't mind NPC be "Lively".
Could classify real life as this as well lol. Yes it would acquire allot of coding and attention to needless to say they could possible over the year change it up er say an expansion or as the game goes on. They can do it in small way to change things as they do patches or major updates.