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  1. #11
    Player
    KaplanHomahru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    508
    Character
    Kaplan Homahru
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Nayto View Post
    Nah, it'll prolly still be lifeless on release. I remembered that I read somewhere that the guild 'activities' that NPCs do would be worked on, but that's it for liveliness (And they'd probably be on a loop as well anyways).
    If you dun know what you're talking about, dun talk at all!

    Quote Originally Posted by Rukkirii View Post
    With the changes we'll be making to the maps in A Realm Reborn we will also be changing the location of NPCs. Additionally, we will be adding more liveliness to NPCs in the field similar to NPCs in guilds who are cooking and training.

    After A Realm Reborn launches we will also look into adding even more aspects to NPCs to make the game feel alive.
    (9)

  2. #12
    Player
    Mug's Avatar
    Join Date
    Mar 2011
    Posts
    878
    Character
    Muga Orunitia
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    NPC's aside, one thing that really irked me in 1.0 is you hear all these birds singing in the Black Shroud, yet they're nowhere to be seen. It would be cool if they had some flying between the trees now and again =)
    (7)

  3. #13
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Quote Originally Posted by Mug View Post
    NPC's aside, one thing that really irked me in 1.0 is you hear all these birds singing in the Black Shroud, yet they're nowhere to be seen. It would be cool if they had some flying between the trees now and again =)
    Those are speakers installed by thieves to attract you and jump you!
    (2)

  4. #14
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    It's alpha they not going to be NPC in there yet lol they not even half way done lol.
    (1)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  5. #15
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by KaplanHomahru View Post
    If you dun know what you're talking about, dun talk at all!
    I think the Reps, should compile all the Rep posts that deal with FFXIV ARR ( and sticky it). That way people won't have a reason to be like " Well I can't find it!" XD
    (3)

  6. #16
    Player
    Totorixiii's Avatar
    Join Date
    Nov 2012
    Posts
    238
    Character
    Grand Muse
    World
    Excalibur
    Main Class
    Pugilist Lv 71
    Although it be nice to have NPC walk around like in Skyrim, but over time I will eventually forget and care less about the liveliness of it. To me it's the important of having players around in town than NPC being lively.

    Now I actually think the idea of making guilds more lively because it's more realistic as if you go into a store you see people walking around.

    The actual players will make up for the dead town if the npc isn't animatedly walking around or running.

    If Yoshi and Dev Team can make the town more lively that be awesome, but if not, It wont affect me at all as I am more interested in other things such as the core game play mechanics, quest, end game, storyline, etc.
    (0)

  7. #17
    Player
    Koku's Avatar
    Join Date
    Jul 2011
    Posts
    129
    Character
    Kazuhira Jaeger
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Hmm... OP hasn't even responded...
    (0)

  8. #18
    Player
    KaplanHomahru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    508
    Character
    Kaplan Homahru
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Starlord View Post
    I think the Reps, should compile all the Rep posts that deal with FFXIV ARR ( and sticky it). That way people won't have a reason to be like " Well I can't find it!" XD
    I only had to go back like ten pages! XD
    (1)

  9. #19
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Akira_Tenshi View Post
    It will seem a lot more lively when there are loads of players running around.
    well you cant always count just on players, although its an MMorpg.. even in FFXII we had NPC's within the cities who walked around.

    i think that makes the difference between a standard B MMO and an A Rate MMorpg. the small things.. which makes the MMO more special and lively.

    these small things do make the difference... they create an atmosphere and let players stick to the world.
    (1)
    Last edited by Tonkra; 11-17-2012 at 09:13 AM.

  10. #20
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    That is true small thing do make a difference and they can keep adding small things over a time. Personally like to see it were a person randomly and I do me rarely this happens someone bumps into a person knocking into a fountain or whatever getting all wet then run off in screaming for there revenge :P
    (0)

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