Quote Originally Posted by Abriael View Post
It's a matter of fact that a time limit encourages people to do whatever they can to spend as little time as possible doing anything else than the essential a lot more than the simple will to redo the content.

Watching cutscenes, fighting trash mobs, exploration, bringing a less than cookie cutter party setup all eat into the little room for error you have when you have a time limit. If you don't have a time limit, some may groan a little, but most will not mind too much if you wanna sit and watch a cutscene, or if you want to bring a class that isn't the veeery best at doing damage, or if your son needs his diaper changed.

Ultimately, every bit of my experience in MMORPGs shows me that time limit encourage people to be di*ks to those they play with, while there's a lot more friendly and relaxed atmosphere even between strangers in dungeons that don't have time limits. And that's the atmosphere a Final Fantasy MMORPG should have.
im not saying that every group is gonna continue to maximize time for more loot with no time limit. Im just saying a lot of people will. After the first time watching a Cut-scene or after you explored a dungeon whats left of it but farming gear. With the removal of time limits i wouldn't mind seeing jobs being locked after entering personally.