Quote Originally Posted by Alaltus View Post
I think what he was getting at was that when you summon a primal you would have to unlock actions by making them participate in battle and that after they leave battle it resets. A way to limit Summoners from using High powered Aoe moves to wipe out droves of enemies instantly for experience points/power leveling like they did in xi. I'm not sure that it would be needed though because as far as we know there are no 2 hours in ARR instead we have limitbreaks(redesigned battle regiment system) which pretty much does the job this kind of limiter would combat the only thing that could possibly need limiting is the 15 minute ability and we dont know what exactly that will be.
Oh I see! That's a pretty cool idea, then =) Like, having to perform 10 actions before a 'special' becomes available?
The EXP farming with Avatars in XI was kinda buggy in that way, especially in Abyssea when they added Zantetsuken. Instant KO is a bit of a godly feature in MMOs as it is, let alone making it AoE.
The 15 min skills are the XIV equivalent of XI's 2-hour. Just lowering the time made them more useful and better applied to general battles and stuff. I don't think they'll add any recasts which are higher than 15 mins.