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  1. #1
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
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    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    Dude, you just opened a whole new can of worms for us. ^_^

    Quote Originally Posted by Anonymoose View Post
    We should have someone search Grid's cutscenes for one as well - because in a Limsa quest there's a close-up shot of the horn being used to signal the ferry to leave.
    I will, but we need to make sure we distinguish between a significant horn and any-old-horn. I know of two other more mundane instances off the top of my head:
    - The start of the Battle for Aleport, to warn people the Kobolds are attacking.
    - This dude in the Owls nest who is constantly blowing it.
    (0)
    Last edited by Catapult; 11-05-2012 at 05:09 PM.

  2. #2
    Player
    Anonymoose's Avatar
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    Mar 2011
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    Limsa Lominsa
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    5,050
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Catapult View Post
    Dude, you just opened a whole new can of worms for us. ^_^
    I'm gonna try to stick to the same rules I stick with when analyzing stories like Silent Hill. The theories we generate are not really to predict or complete, but to understand what tangibly exists in the proper context. I'm not suggesting that any theories I state are "what's really going on," but something that I think fits all of the constraints the story has given us so far.

    If we ever accept anything that is beyond what the game states explicitly, we open the door to have it all come crashing down like a house of cards with one update to the game. Therefore, these theories should only be used to stimulate observation of the game - to see it through as many contexts as possible so we don't stick with general assumptions and have them bias our perception. The more things we can prove didn't happen, the more complete of a compendium we can build on real Eorzean lore (which is what I'm up to: a Tumblr host to side-by-side purposes of (1) a plot analysis of all that is OFFICIAL Eorzean lore, and (2) a separate, non-canon journey through it via the eyes of Anony Moose).

    It's not about filling in the missing puzzle pieces, it's about making sure we've placed the pieces we have in the right spots.

    That said, I still think we're onto something...

    Quote Originally Posted by Catapult View Post
    we need to make sure we distinguish between a significant horn and any-old-horn
    Yeah, that's going to be the thick of it, really. I mean, obviously none of the horns in the game are going to be The Key, but that doesn't mean none of them are symbolic.

    For instance, when the passenger asks us if the songstress we heard awakening us to the echo at sea wasn't "just a siren." At first we didn't even know if Siren would be in this game, but seriously, all those little references that fit are starting to add up. If we just make a list of times we see horns that look like The Key, we might begin to see a pattern of which instances of it are symbolic.

    Some of the instances, like the one we see in the Limsa cutscene where it zooms RIGHT IN ON IT as Y'shtola's talking, are going to seem to have weight to them ... and some, like a moogle just hanging around playing one, probably not so much.
    (2)
    Last edited by Anonymoose; 11-05-2012 at 05:17 PM.
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola