


I'd be VERY surprised if SUMMONERS weren't able to SUMMON carbuncle when an arcanist can.I didn't say you could have 4 out at once... that's why I think they're going to be single-animation moves, otherwise there would be nothing stopping them from staying out.
Arcanists can use Carbuncle which is a permanent summon, but summoners won't be able to access him, so I think that's probably their way of stopping the job becoming too over-powered. But then again, if they do add multiple jobs per class then maybe there will be a job that can utilise more permanent pets, like in XI. If they do that though I think they'll more likely be elementals than actual Primals
Also, in 2.0 WHMs get water spells; so I really doubt the same pattern of actions will be mantained


It was definitely mentioned that summoner's can't access Carbuncle, but again the source escapes me (this is all knowledge I picked up a while ago, so it's likely to have been the last live letter too).
Great news about Water though! I really miss it </3


Go to 54:00
"Instead of Carbuncle, summoners can call upon pets that are imbued with the power of the Primals."
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