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  1. #491
    Player
    ShivenCasull's Avatar
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    Jun 2012
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    Ul'dah
    Posts
    171
    Character
    Shiven Casull
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Elexia View Post
    These are your words.



    It doesn't mean that, but when an MMO purely built on the premise of a grand story could barely keep the quality up after awhile, you have to wonder if it's because of the volume of quests needed or if it's the developer, usually you can conclude that the volume of quests is why the quality drops off. It happens in all MMOs with a quest grind progression, there's not one MMO that didn't end up having it's quest quality drop off as you progressed.

    Hell, Yoshida even said that internal testing there's still not enough, so it could go either way in terms of quality (you either want quantity or quality, it's very hard to do both as proven by recent MMOs), but people seem to be thinking we'll get hundreds of top quality quests to progress through when not even story focused MMOs achieved that.
    I don't see the point of arguing over "questing" or "grinding" when both accomplish the required leveling to reach end-game. If 2.0 has solo content and, group content (with the rewards for group content being more lucrative) everyone will be happy. However, imo the best thing to look forward to is experiencing the bulk of the storyline while the content is relevant.
    (3)

  2. #492
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Elexia acts like XI had no flaws. XI had plenty of throwaway quest like giving that sheep Herder cabbage in seblnia or giving that one chick ores in bastok or giving someone yagudo necklaces or the one where you just kill mandies for cornets, i could on all day about how many throw away quest XI had but that will not work on your deaf ears.

    Also whats so funny about this thread. They tell SE not to do the norm but that's exactly what they did for XI back then, it was built around "norm" MMO standards back then.
    (7)

  3. #493
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Elexia View Post
    These are your words.



    It doesn't mean that, but when an MMO purely built on the premise of a grand story could barely keep the quality up after awhile, you have to wonder if it's because of the volume of quests needed or if it's the developer, usually you can conclude that the volume of quests is why the quality drops off. It happens in all MMOs with a quest grind progression, there's not one MMO that didn't end up having it's quest quality drop off as you progressed.

    Hell, Yoshida even said that internal testing there's still not enough, so it could go either way in terms of quality (you either want quantity or quality, it's very hard to do both as proven by recent MMOs), but people seem to be thinking we'll get hundreds of top quality quests to progress through when not even story focused MMOs achieved that.
    The only thing I expect high quality quest-wise is the main story. I don't believe we will get a lot of deep storyline side quests. I believe we will get enough that we start to figure out how normal people in the world react to things around them. That is what I feel is important in the side quests. Not every NPC you encounter has to have some major crisis. Even something simple as "Someone opened the gate and let all the sheep out! Can you help bring them back?" can tell you a lot, believe it or not. They would be farmers, they don't have much going on beyond that.

    Its called your calm down moments. In media, you have to do a fair balance on epic points and calm down points. If you put too much excitement into the game the whole way through, you get overwhelmed and tired out. Simple small quests between the main storyline is there to help you take a breather, not only that, help you get to know the world in it's simplest form. So when you do that main storyline and you are saving the world, you know the world it is you are fighting for. You are fighting for your country, fighting for that person who made you gather up sheep. Its small building blocks to help you care about the world.

    That was the problem with the current FFXIV. Repeated guildleves and only the main storyline quest. Did you really care about the world itself? Not really. It also felt like it was inserted in when they did that. NPC's overall felt dead and you just didn't care what was going on around you. Which caused immersion to suck for the game. With guildleves, you never met the person face to face who was having the issue. It was a lazy way of giving quests without the hassle of adding NPC's in. When you go to an aeth. camp, do you care about the NPC's there? No. Because all gates are set up exactly the same, making the world feel more like a lobby instead of an interactive world.

    So remember, small quests are not there exactly to excite you. It is there to help give you a breather between the exciting moments, and get you EXP. That was the one bad thing about Star Wars, they tried too hard to make each quest deep. You sometimes lost focus of why you were there, and sometimes got overwhelmed with the high number of quests in the area with each their own story. That is why simple chat boxes instead of having all voice actors with all epic story's are the better way to go in my opinion, it can be overwhelming. Sure you can put some epic side quests in there, perhaps ones like related to Omega Weapon or something like that. But have to make it limited.

    I hope that made sense. :\
    (2)
    Last edited by Velhart; 10-23-2012 at 01:51 AM.

  4. #494
    Player
    yoshikwalla's Avatar
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    Apr 2011
    Location
    Ul'Dah
    Posts
    407
    Character
    Edge Faire
    World
    Mateus
    Main Class
    Pugilist Lv 90
    Unlike a lot of other MMORPGs that are going towards the norm, this time it's a step up for this game, or at least some sort of base that can be built upon in the future. People need to realize that 2.0 isn't going to be some gigantic super-dooper-game - its a chance for the game to change its engine and become a solid MMO. Not making huge steps forward for the genre, just making the game work in a way that doesn't rhyme with blit. The goodness will come after that.

    Ohwaitrokienthread.

    ...



    *tapdances to the exit, stage right*
    (5)

  5. #495
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by yoshikwalla View Post
    Unlike a lot of other MMORPGs that are going towards the norm, this time it's a step up for this game, or at least some sort of base that can be built upon in the future. People need to realize that 2.0 isn't going to be some gigantic super-dooper-game - its a chance for the game to change its engine and become a solid MMO. Not making huge steps forward for the genre, just making the game work in a way that doesn't rhyme with blit. The goodness will come after that.
    If the game can't grip people within the launch window, it won't grab them afterward. Least not without some bizarre hype bomb. The same is true of every game that has existed. MMO or not.

    That's why I'm concerned that a lot of 2.0's planned content is coming out months after its release, and I'm getting the distinct feeling that they're rushing the game out again. Yes, they have a clear plan this time around, but I'm having difficulty seeing it holding outside attention throughout those months, especially when each patch thus far has been completed within a few days. But we'll see.
    (6)

  6. #496
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    XI -did- have alot of throwaway quests, but you werent expected to do them for xp. personally, i want these xp dummy quests to have throwaway storylines so i dont have to do every single quest in the game to understand whats going on when all of the story related stuff should be in story missions. and lets face it.. who here has played a quest-driven game and sat down and did them one at a time reading every single thing they said. it probably took a loonnnnnng time to get anywhere.

    and ive said it before, nothing will be more of a turn off than:

    hey didya hear what happened 5 years ago? no? well go kill 10 sheep and bring me their left ear!
    oh cool.. so what happened was that something BAD happened.... if you wanna know more details.. go kill more sheep.

    thats ragequit material right there, and pretty much what every MMO is doing right now. now little throwaway quests where the farmer's daughter got sodomized by sheep, and he wants me to go get revenge.. awesome, i'll be right back.

    edit:
    it reminds me of kingdom hearts.. story: Riku is getting away! after him!.... but first, lets go help jack sparrow get his ship back.. wait.. what?
    (0)
    Last edited by Hanabira; 10-23-2012 at 03:02 AM.

  7. #497
    Player
    Shougun's Avatar
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    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Hanabira View Post
    edit:
    it reminds me of kingdom hearts.. story: Riku is getting away! after him!.... but first, lets go help jack sparrow get his ship back.. wait.. what?
    lol - In Majora's Mask:

    Them: HELP THE METEOR IS GOING TO KILL US ALL

    Me: Shut up lady I'm trying to race the mailman to get his bunny hat.
    (1)

  8. #498
    Player
    Hanabira's Avatar
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    Jul 2012
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    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Shougun View Post
    lol - In Majora's Mask:

    Them: HELP THE METEOR IS GOING TO KILL US ALL

    Me: Shut up lady I'm trying to race the mailman to get his bunny hat.
    xD!! exactly! at least there you could reset time... and somehow keep your rupees in the doctor who bank
    (1)

  9. #499
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Quote Originally Posted by Elexia View Post
    These are your words.



    It doesn't mean that, but when an MMO purely built on the premise of a grand story could barely keep the quality up after awhile, you have to wonder if it's because of the volume of quests needed or if it's the developer, usually you can conclude that the volume of quests is why the quality drops off. It happens in all MMOs with a quest grind progression, there's not one MMO that didn't end up having it's quest quality drop off as you progressed.

    Hell, Yoshida even said that internal testing there's still not enough, so it could go either way in terms of quality (you either want quantity or quality, it's very hard to do both as proven by recent MMOs), but people seem to be thinking we'll get hundreds of top quality quests to progress through when not even story focused MMOs achieved that.
    You are ignoring your own sig picture lol ....stop pretending you have the absolute truth on your hands ...your posts are annoying as hell and a /facedesk at best
    (7)

  10. #500
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Hanabira View Post
    and lets face it.. who here has played a quest-driven game and sat down and did them one at a time reading every single thing they said. it probably took a loonnnnnng time to get anywhere.
    /Raises hand

    Of course I think I'm one of those people in the minority nowadays that actually play RPGs to experience the story, even though it might end up being horrible. Admittedly, I didn't read the text in every single guildleve I did though.
    (2)

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