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  1. #1
    Quote Originally Posted by LlenCoram View Post
    GW2 got boring incredibly fast, and SWTOR I hear is a major solo-machine. May as well not be an MMO, I keep hearing.


    Hype isn't everything. The success of the game after it's been launched is also important, and if this game does well, then word-of-mouth will get around. I know I'll tell people to play.
    Hype isn't everything, but people say sub numbers is everything which then means hype actually is everything. I don't believe sub numbers matter, but people mainly use it for arguments as to why an MMO is or isn't successful, much like people on these forums will say XI isn't successful simply because it never hit tens of millions of subs.
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  2. #2
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    Quote Originally Posted by Elexia View Post
    Hype isn't everything, but people say sub numbers is everything which then means hype actually is everything. I don't believe sub numbers matter, but people mainly use it for arguments as to why an MMO is or isn't successful, much like people on these forums will say XI isn't successful simply because it never hit tens of millions of subs.
    I can understand why sub numbers are seen as important, for obvious reasons, but the kind of sub numbers most people look at when quoting success seems to be the peak it hit. I find hype with nothing to back it up leads to a huge amount of subs, but it never stays that high.

    I'd say consistent/growing sub numbers are the most important, above a certain point. Look at Eve online. Never really had a big player base, but is constantly growing in subs and is, arguably, a really successful MMO.

    Not a lot (almost none I guess) of hype with ARR, but if they're working as hard as they're leading us to believe, then any hype they do generate while we wait for it to launch will most likely be supported on actual content. If it happens that way, then any subs they get will likely stick around, and hopefully spread around how much better the game has gotten/how good the game is.

    A fishercat can dream :P.
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