that could be because i enjoyed the game more january after launch than i do now. i'm at least honest in saying i enjoyed tanaka's vision of the game more than i do its current direction. i'm going to give it a shot because i would rather try something to see if i like it than to say i know i'm not going to. something may sound horrible to you and be fantastic, but you will never know unless you try it.
i know there are plenty of foods that i had the impression i would hate by the way they sounded, but when i actually tried them i loved them. i'm giving arr the same shot. i hate the way it sounds, but will try it and then determine if i like it or not.
edit: if you knew me or anything about me you would know that i have cut my time in game back quite a bit in the last year because i do not find it as enjoyable. my classes were all capped around november last year and don't play nearly as much anymore. to sit and say this game still has me glued to my chair is pure assumption and ignorance.
Last edited by darkstarpoet1; 10-22-2012 at 12:45 PM.
http://crystalknights.guildwork.com/
And yet here you are..that could be because i enjoyed the game more january after launch than i do now. i'm at least honest in saying i enjoyed tanaka's vision of the game more than i do its current direction. i'm going to give it a shot because i would rather try something to see if i like it than to say i know i'm not going to. something may sound horrible to you and be fantastic, but you will never know unless you try it.
i know there are plenty of foods that i had the impression i would hate by the way they sounded, but when i actually tried them i loved them. i'm giving arr the same shot. i hate the way it sounds, but will try it and then determine if i like it or not.
edit: if you knew me or anything about me you would know that i have cut my time in game back quite a bit in the last year because i do not find it as enjoyable. my classes were all capped around november last year and don't play nearly as much anymore. to sit and say this game still has me glued to my chair is pure assumption and ignorance.
You folks should check out the FFXIV ARR Facebook page sometime. The majority of the comments there are very positive about how this game is shaping up and most of them are looking forward to it.
Here is just one I "borrowed" that represents the majority pretty well:
Parker Dutcher I played this in 2010. Bought a new PC just to play this. Played until July 2011 quit when the switch was made from active combat to auto attacks because it was very buggy. Kept my eye on this. It is looking very good. I played 11 on ps2 I will be playing this on ps3. And it can take as long as it takes to get it perfect for launch. No need to rush things. We know what happened last timecan't wait for more pics and videos!
Papa was a rolling stone...wherever he laid his barbut was home.
I'm looking forward to it, but ARR is a second chance so if it doesn't impress at launch it's not likely going to get my subscription pending future promises.
As the saying goes: Fool me once, shave my balls. Fool me twice and I'll stop spending money on your games.
Yeah, i'm pretty sure that someone who posts on the FFXIV forums over 20 times a day and says they aren't psyched for ARR is a liar.
I don't post that often.
And I want 2.0 to be a huge success, and I'll come on here and play the game regardless of how it does because I like MMOs for the "world" more than the "game". And all the other MMO's world's suck.
But games like guild wars, swtor, etc all had these massive marketing campaigns years in advance. People were dying to play them. The swtor beta prob had more players that all of ffxiv combined.
And then we have this game and ARR. No one can actually say what the game will be like. There are no real explanations about what you would do in a typical day in eorzea. And there is absolutely 0 build up.
I mean everquest 3 has barely been announced, but they seem to have got more hype than ARR (go shout in any other mmo about the 2 games and most ppl wont even know ffxiv exists anymore)
ARR needs something to set itself apart from other games. And so far there is nothing. Why should I be psyched for something that can't even come up with one competitive advantage over other games?
Right now the dev team makes this game out to be "a fixed version of ffxiv minus all the revolutionary stuff in ffxiv"
How is that impressive to anyone other than an FF fanboy?
Other than FF content, can you actually say this game will have something other mmos dont?
FFXI was revolutionary expansion after expansion after expansion
CoP brought one of the most amazing stories ever
TOAU brought beseiged, a massive player vs army battle system
and WOTG brought campaign (which a lot of MMOs have now ripped off -cough rift cough-)
All I want is ONE SINGLE INNOVATION that sets ffxiv apart from other MMOs.
1.0 had them. and they are gone now
So what makes 2.0 special?
Mew!
I'm both psyched and nervous. Psyched because all of the improvements look great so far. Nervous because it will attract a new fanbase since SE seems to be streamlining the game. I just hope after the hype for 2.0 is over with, I still look forward to playing it. It seems to me that no matter how absolutely amazing an MMO may be, if it has a bad community, I won't play it.
GW2 got boring incredibly fast, and SWTOR I hear is a major solo-machine. May as well not be an MMO, I keep hearing.
Hype isn't everything. The success of the game after it's been launched is also important, and if this game does well, then word-of-mouth will get around. I know I'll tell people to play.
Hype isn't everything, but people say sub numbers is everything which then means hype actually is everything. I don't believe sub numbers matter, but people mainly use it for arguments as to why an MMO is or isn't successful, much like people on these forums will say XI isn't successful simply because it never hit tens of millions of subs.GW2 got boring incredibly fast, and SWTOR I hear is a major solo-machine. May as well not be an MMO, I keep hearing.
Hype isn't everything. The success of the game after it's been launched is also important, and if this game does well, then word-of-mouth will get around. I know I'll tell people to play.
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