Quote Originally Posted by Abriael View Post
TERA. And as much as I personally love it, it bombed.
IMHO, TERA is B&S lite, combat-wise.
I tested B&S and B&S combat is much more demanding. Screwing up a block usually leads to massive damage even on lower levels and you have to learn the attack patterns of each mob to be able to block efficiently. In TERA, I just spammed hits most of the time and could then recover my hp pretty fast.

Also, unlike TERA, B&S is highly popular in Korea, so that gives me a shimmer of hope. Maybe B&S will deliver not only combat-wise but also overall.

Quote Originally Posted by Abriael View Post
*Every* game is based on skill. What varies is just the skillset required.
Yeah... sure... That's why people don't want you in endgame groups if you don't have high-end gear, even if the dps difference is not that high?

FFXIV's "skillset" is too much crippled by gear. If you don't have the right gear in FFXIV, you'll deal less damage and take more damage, even if your skill as a player is higher than of a min-maxed player. Evading/blocking is also gear based.

That's why B&S's system appeals to me, you take damage largely depending on how much your player skill is, not your gear. Gear should be supporting you, but not defining you.