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  1. #1
    Quote Originally Posted by Tonkra View Post
    But i think there are many points which give FFXIV ARR the typical Final Fantasy uniqueness to it.

    first of all the setting, the characters which are more than 10 years old. its a big RPG franchise.

    - Job Change system
    - Chocobo companion gambit system
    - group limit break
    - Primal Summon system
    - market wards
    - the setting (Moogles, chocobos, airships, shiva, ifrit etc.)
    - crafters can also perform quests
    - hamlet
    - ingame casino
    etc. and more to come

    are the small things which still makes FFXIV ARR unique in my opinion.
    well i mean i dont know any MMO out of there where you only can play one character and use all classes at the same time.

    What makes the offline Final Fantasy series unique? isnt it the setting, the memorable characters which you see in all FF titles over and over... which makes the offline Franchise unique? the strong and emotional storylines? strategical combat?

    isnt that what makes Final Fantasy unique?
    More MMOs are actually adapting the multiples classes per character approach, Eden Eternal is another that's actually moving up there with a better style of it actually. So it's not unique as it's predecessor does it as well, so if that attracted people to FFXI, it'll attract people to XIV if that's the biggest thing they're looking for.

    Hamlet is just Campaign in an instance currently so it really depends on what changes they make to it, otherwise it was already a form of War of Emperium from RO just replace guild vs guild with players vs beastmen factions for control of forts.

    Programmable pets isn't completely new as RO's Alchemist were able to limitedly program their homunculus, so a pet/companion system isn't really unique, but it depends on how the overall system is, otherwise a lot of what SE is doing to XIV is just making it a standard MMO, this is why they have to advertise the hell out what makes it unique from other MMO. Just being "FF" alone doesn't cut it since as seen, people will willingly drag FFXI through the mud no problem.
    (4)

  2. #2
    Player
    Tonkra's Avatar
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    Quichy Sturmbruch
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    Ragnarok
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    Thaumaturge Lv 59
    Quote Originally Posted by Elexia View Post
    out what makes it unique from other MMO. Just being "FF" alone doesn't cut it since as seen, people will willingly drag FFXI through the mud no problem.
    man i cant read your flaming pessimistic shit anymore..

    your such called "uniqueness" does not make every game better.. for me GW2 is not my type of game although many people said its leveling style is much unique.. FFXIV 1.0. was also sooo "unique" (the great fatigue system etc.pp)
    its not all about uniqueness.

    offline final fantasys are also not that unique in everything.. more unique when it comes to how to tell a story and fantasy atmosphere. there are hundreds good of rpgs out there who did not invent 100% new off the wheel.

    your arguments are ridiculous. even more when you just have seen a small starter area of ARR and nothing more.
    please stop to post your ridiculous arguments.. *flame *flame *flame. and havent tested the game even yet... oooh maaan...

    at least a healthy small skeptism is okay, but that? ;XD
    (8)
    Last edited by Tonkra; 10-22-2012 at 11:09 PM.

  3. #3
    Player
    Hanabira's Avatar
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    Hanabira Asashi
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    Hyperion
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    Marauder Lv 50
    ...oooo everquest 3? sorry 2.0 but i may turn on you if that game is good.
    (1)

  4. #4
    Quote Originally Posted by Hanabira View Post
    ...oooo everquest 3? sorry 2.0 but i may turn on you if that game is good.
    If they update their graphic style..yep EQ'next' will definitely be good. Considering EQ spawned more of the unique MMOs in that day, EQ'next' will definitely do things it's own way.
    (4)

  5. #5
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    About the voice acting, they will only be for the mainstory. It's not fully voiced like SWTOR, reason for this was it would take a lot longer to release content for the game.
    (0)

  6. #6
    Player
    Firon's Avatar
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    Firon Veleth
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    Quote Originally Posted by Lirion View Post
    About the voice acting, they will only be for the mainstory. It's not fully voiced like SWTOR, reason for this was it would take a lot longer to release content for the game.
    Better that way IMO i don't need every single npc talking to me about the most simple quest ever.
    (6)

  7. #7
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    Quote Originally Posted by Firon View Post
    Better that way IMO i don't need every single npc talking to me about the most simple quest ever.
    Yeah I don't mind that.
    (1)

  8. #8
    Player
    Shougun's Avatar
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    Wubrant Drakesbane
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    Balmung
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    Fisher Lv 90
    Quote Originally Posted by Firon View Post
    Better that way IMO i don't need every single npc talking to me about the most simple quest ever.

    You there!

    I have important task! Will you accept?

    -> yes | no

    Great!!!! Please collect 10 Dhamel hides and return to me once the noble deed is complete.

    yes | -> no -_-;
    (0)

  9. #9
    Player
    TomCarroll's Avatar
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    Tom Carroll
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    Gladiator Lv 80
    Quote Originally Posted by Firon View Post
    Better that way IMO i don't need every single npc talking to me about the most simple quest ever.
    Truth. It was obnoxious when everyone and his brother spoke to you during trivial fetch quests.

    It also drives up the cost of production. These people have to be paid for their work. Lots of people will spacebar through meaningless quests too, unlike a single-player game where it's part of the immersion.
    (1)

  10. #10
    Player
    Firon's Avatar
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    Firon Veleth
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    Elexia acts like XI had no flaws. XI had plenty of throwaway quest like giving that sheep Herder cabbage in seblnia or giving that one chick ores in bastok or giving someone yagudo necklaces or the one where you just kill mandies for cornets, i could on all day about how many throw away quest XI had but that will not work on your deaf ears.

    Also whats so funny about this thread. They tell SE not to do the norm but that's exactly what they did for XI back then, it was built around "norm" MMO standards back then.
    (7)

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