Results -9 to 0 of 171

Threaded View

  1. #11
    Player
    Gokulo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    462
    Character
    Teisha Linne
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jennestia View Post
    What we're missing:
    • How will materia work? What are the changes? What is the extent to 1:1 that makes melded gear not as potent as it is in 1.0?
    • What exactly is the Quest Progression system like? Is it the common copy/pasted 100x over quest system? Or will it actually flow like a Final Fantasy game?
    • How are Grand Companies changing?
    • If leveling dungeons are instanced, what is the "public" dungeon system like?
    • How will SMN work exactly?
    • If Titan is already premade but held off, what changes were done to it? What was the original design?
    • How will 24 man content work? What type of content is envisioned for alliances?
    Well, personally I'd argue that your list is mainly details and not basic information (not the whole thing, but most). And some of that stuff we shouldn't even know. E.g. info about SMN as we still have no idea when it will be out. If you want Arcanist info then that's another story, but I'd still say we know the basics already and the rest should be revealed when you play. Or Titan info - what do you want to know? It's not like they revealed ton of stuff about other primals prior to releasing them. Heck, why would you release any details about battle content aside of stuff like required levels or lockouts.

    Also, almost none of the stuff you mentioned will interest a non-playing person wanting to start XIV. I find it weird when people complain we don't get enough details about stuff and use that argument, since new people don't even have an idea what you're talking about.
    (2)
    Last edited by Gokulo; 10-16-2012 at 01:53 AM.