A bit of both actually, even with the extended action bar (based off ARR screenshots) there will be only so many abilities/spells we can learn, to me that's a bit too restricting with a versatile class like RDM because some put too much emphasis on giving RDM just a little bit of everything, but it tends to not give enough umph to make it viable or if SE does give it enough umph the versatility will make it too overpowered. However, if they were too just give RDM one or two main focuses, a sub-focus, maybe combine some of the aspects, it won't a half-baked job where half of it's abilities never finding a use.