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  1. #11
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    Rukkirii
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    Join Date:Apr 2011
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    While the details have yet to be finalized, Yoshida did discuss a bit about his plans for the new rewards system in a recent media interview. He said that for the overall path for how adventurers increase their strength, they're creating a flow where you would earn tokens via content to purchase equipment. Then, using that new gear, would be able to take on challenges for rare items, and once complete, challenge ever harder content to really become powerful. Players should be able to achieve the first objective, and then really challenge themselves on the higher difficulty content.

    As soon as we have more concrete examples or details, we'll be sure to pass them along!




    This has already been covered from another post and it seems that the tokens will only beable to purchase lower tiered gear and not gear such as darklight for now (speculation). If that is the case than the endgame players wont do the content for tokens as the tokens would offer nothing of high value. The loot system isnt much different thean the current 1 but the major differnce is that the new loot system is designed to hold back endgame players, yet offer nothing of value with the tokens (speculation on nothing of value for tokens).
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    Last edited by Maxthunder; 10-14-2012 at 02:55 PM.