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  1. #1
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73
    Quote Originally Posted by Camate View Post
    Greetings!

    We discussed your feedback regarding the drop rates of imperial hats with the item team, however, they told us that they do not have any plans of making any adjustments.

    We understand that you may feel the pressure of time to get these items, but don't panic! There is still a good amount of time to keep trying.
    Hopefully this isn't a sign of things to come. The constant feedback from the item team that the abysmal drop rates throughout the game are "a-ok" is the single most worrisome thing heading into ARR. I'm fairly certain the only people who would continue playing ARR if everything still takes a ridiculous amount of time and mostly just plain dumb luck (rather than skill) would be a subset of the ones currently suffering through 1.x. Probably a pretty small one unless this mentality becomes a relic of the "old game", and the item team stops feeling that the players need to hate themselves for suffering through this kind of nonsense to get anything, be it of value or not.
    (20)

  2. #2
    Player
    Ricky's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Hiruke View Post
    Hopefully this isn't a sign of things to come. The constant feedback from the item team that the abysmal drop rates throughout the game are "a-ok" is the single most worrisome thing heading into ARR. I'm fairly certain the only people who would continue playing ARR if everything still takes a ridiculous amount of time and mostly just plain dumb luck (rather than skill) would be a subset of the ones currently suffering through 1.x. Probably a pretty small one unless this mentality becomes a relic of the "old game", and the item team stops feeling that the players need to hate themselves for suffering through this kind of nonsense to get anything, be it of value or not.
    Of course its a sign of things to come, I take it you didnt play XI
    (2)

  3. #3
    Quote Originally Posted by Ricky View Post
    Of course its a sign of things to come, I take it you didnt play XI
    You didn't either lol. Nerfed CoP starting with Promyvions shortly after release? ToAU being the most casual friendly part of FFXI at that time? Abyssea? Solo Dynamis? Solo Salvage? (Still need 3 to enter) Raised level cap? All player wants and desires.

    Let's not forget Blue Mage.

    Use your head people..the game is going off line in a matter of weeks, they're focusing on the relaunch right now so there's literally no need to adjust something that will cease to exist very soon.
    (4)

  4. #4
    Player
    Skeezix's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    92
    Character
    Buck Melanoma
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Elexia View Post
    Use your head people..the game is going off line in a matter of weeks, they're focusing on the relaunch right now so there's literally no need to adjust something that will cease to exist very soon.
    Finally someone who gets it...
    (2)
    @skeezixdilemma

  5. #5
    Player
    Yrusama's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    1,235
    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    Quote Originally Posted by Hiruke View Post
    Hopefully this isn't a sign of things to come. The constant feedback from the item team that the abysmal drop rates throughout the game are "a-ok" is the single most worrisome thing heading into ARR. I'm fairly certain the only people who would continue playing ARR if everything still takes a ridiculous amount of time and mostly just plain dumb luck (rather than skill) would be a subset of the ones currently suffering through 1.x. Probably a pretty small one unless this mentality becomes a relic of the "old game", and the item team stops feeling that the players need to hate themselves for suffering through this kind of nonsense to get anything, be it of value or not.
    There are those of us who plan on playing the game for years to come regardless of how good it is, but SE needs to realize that if it's still a bad game it will keep us from recommending it to others. I ultimately stopped recommending XI to others because it was a huge time sink before Abyssea and a pathetic shadow of its former self after Abyssea. Word of mouth is worth a lot more than any trailer.

    I completely agree, Hiruke. If enough fans say "this is not fun, please make a SMALL change to make it fun", why don't the devs listen? They should know that paying customers don't like being ignored.

    Use your head people..the game is going off line in a matter of weeks, they're focusing on the relaunch right now so there's literally no need to adjust something that will cease to exist very soon.
    In this particular case, you have a point. Let's just hope that they've learned from this experience. Even with the whole party aware that killing the elites when they go unclaimed does not result in drops, my party yesterday went for about 5 rounds with the Elite group and never got a hat. It's simply too glitchy. Sometimes their names stayed red even after they were technically unclaimed and standing idle.
    (1)
    Last edited by Yrusama; 10-11-2012 at 02:08 AM.
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise