Quote Originally Posted by viion View Post
SHOULD. Key word, Should. It might not, because its player controlled. And from 1.0 economy crisis, I, predict (and think) people will not sell things at 1/10th thus you will NOT be able to buy 5 items with 100g because people are not selling cheap enough to allow you.

I have dominated a few items in the ward over the time, and I will try again. If you can go buy 100 Wind Shards with 1000 now, whos to say you can buy 100 Wind Shards in 2.0 with 100g? You may have to pay 300G for 100 shards.

You could argue that YOU would never pay insane prices. An item going from 1000 to 300 rather than 100, you could say "No! No one would buy it at 200% its value", but past economy already proves this is not the case. I have successfully rendered items at 200-300 sometimes 500%(on materials/shards) more than their original value before dominating. It goes to show that sometimes people will pay exceeding prices, if they feel its good value.

This is what the whole argument is about btw, the prediction of what people will buy/sell for.
I was talking about NPC prices. Player prices won't go down to exactly 1/10th of what they are now. They will go down though as EVERYONE will have reduced gil and anyone with half a brain won't be buying things at the 1.0 prices. If they do, let them waste all of their money quickly so prices can start going down. Anyone who wants to sell to new players won't be able to use 1.0 prices as they simply won't be able to afford items at that price. The smart seller would take this into account and price them reasonably for all players.

With or without the denomination of gil we'd have to re-evaluate prices for 2.0 anyway. The function and demand of items will change in response to the changes they're making.