The point I've made numerous times and you have actually tried to use as well. The value of items are already fluctuating. Do you consider yourself having gained wealth when an item you sell occasionally suddenly jumps up in price? Do you consider yourself losing wealth when an item you occasionally sell drops in price? Do you consider yourself losing wealth when an item you occasionally buy goes up in price? Do you consider yourself gaining wealth when an item you occasionally buy drops in price?If an item becomes 11% its value, you have LOST ONE PERCENT of wealth, that is fact.
^ Thats maths.
These occurrences already happen. They aren't something you can blame on the redenomination. I have to say this over and over again because you seem to keep insisting that they some how do. That makes your argument weak. Since the inverse is true, it can't effectively argue for either direction.
Let's use a hypothetical situation. To be clear, none of what I am about to say will probably happen.
Let's say that in 2.0 they release a recipe for a new level 50 sword that can be used by paladins and gladiators. The recipe has a similar cost in items to make as the level 49 cobalt winglet but in every stat it is better. Because of this new item the value of cobalt winglets will plummet, because the value plummets, the supply will dwindle as people move to making the new swords and stop making the cobalt winglet. In this situation the value of winglets will drop because the demand for the item drops.
Now let's use another hypothetical situation. And for the sake of simplicity we will use cobalt winglets again. Right now it takes 2 cobalt ingots to make a winglet (and a few other items.) Cobalt ingots can be earned in level 45-50 blacksmithing leves or they can be mined rather easily by level 50 miners. (let's use the hypothetical situation of a level 50 miner getting about a stack of cobalt ingots in an hour which can then be turned into 50 ingots.)
Now let's pretend that when 2.0 comes around leves no longer reward cobalt ingots and the rate for miners drops down to 1/4th of a stack in an hour. Because cobalt has become significantly more rare the price for nuggets goes up, which causes the price for ingots to go up which causes the price for cobalt winglets to go up. Again we have a value change for the item that has absolutely nothing to do with the redenomination.
Another point that has been mentioned numerous times in this thread is that the value of items in 2.0 will be set by their supply and demand within the 2.0 economy. Those factors are set by so many more things than the value of the gil used to buy it.
Furthermore trying to hold up current values as reference points for values in 2.0 is a flawed argument because the values of the items will change based on their position in the new game. The redenomination is going to be a very small factor in 2.0 prices.
This is not really a debate that is going on. You don't seem to recognize anyone's view but your own. You feel like you are beating your head against a wall? That's because you are. But the wall is in your mind, and it represents your own close-mindedness.
I do actually understand the point you are making. I have actually stated your points several times. If I have portrayed them inaccurately, by all means correct them.
Part of a debate is being able to present your own views in an understandable manner. The other part is being able to take the opposing views and disseminate them. You haven't done either. You just keep repeating your flawed arguments and shouting "YOU DON'T UNDERSTAND!"