Quote Originally Posted by Kazahashi View Post
The problem here, is the same as I've said before too. SE has too big a line of communication between the players, to the point where the players are acting like they're somehow a part of the development team or something....some ideas are great sure, some input is nice, but damn, let the developers make the game THEY intended or are intending to make.
This is a fair point, yes, but I do have one bit of contention with it. They already had a chance to make the game they intended to make. That was the game they released at launch. The rest of us were criticizing it all through beta, but they didn't listen one bit and in the end, Tanaka gave us the "sorry, but we were too busy fixing technical bugs to implement new gameplay changes"

Well, valid excuse or not, they made the game that they wanted to make, and didn't bother to utilize any of the fan input or criticism. It turned out to be a very bad game.

Hopefully this time, they can get a feeling for what the fans want to play, and make a game that can cater to the largest playerbase possible without leaving any particular niche of gamers feeling ignored or marginalized.