Quote Originally Posted by Shougun View Post
Read first pageeeee, lol!

You two dont flame over useful gear and patches here XD.

Towards the point of this particular thread: I agree that people dont like to work hard for gear that will then become useless. Thats why I think making materia a more focused system like I have done on page one would be best.

Because new updates will always make gear sad - they have to do this specially when raising the cap (have to add "desirable" content). But we can make materia one of those long term goals that also stick with us - never a waste of time.

As it is now RNG will waste your time without making you feel like you did anything worth while, RNG for most cases deserves to burn a horrible death. There are still things you cant un-RNG though like criticals, not because its impossible but because what would happen is people would "load" their critical and then go do PvP or something and next hit would be a loaded critical on a max weapon skill.

However you can unRNG materia - and you can do some special twists to loot, while maintaining the important difficulty (and hence reward) of the item.
I'm still trying to figure out what the hell he is arguing.
We need more RnG in FF14 because WoW out dates its gear too often?

My OPINION Yes, it's an OPINION - like it's a fucking crime to have one in know it all forums, is that RnG kills games and is a substitute for lack of content, forcing you to repeat the same crap over and over and if you go to any game forum people scream about RnG, not that they leveled in 3 months and have nothing to do. Somehow it became about WoW and how they out date their gear.