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Thread: New NMs

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  1. #1
    Player
    Join Date
    Mar 2011
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    Ul'dah (Wutai)
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    429
    Quote Originally Posted by Sojiro View Post
    The HEAT of endgame is who has a better bot program or who can sit there waiting for hours on end for an attempt to fight something? Why not instead focus on making the mob pop (you can keep a longer cooldown to repop) with the encounter itself being more difficult than getting the claim? Nothing makes the it "harder" or "more fun" to sit there waiting on pops with the chance of not even getting it.
    No one is saying not to make them hard....but eventually they WONT be hard once you kill it 5 times over...Hence why you need some type of restricting second layer...IE: 24hr spawns, random pops in different maps, etc...

    No one is arguing on the difficulty, you just need to make sure that you add something else other than that. Dodore was hard, for a week...lol.
    (1)

  2. #2
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    Join Date
    Mar 2011
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    3,208
    Quote Originally Posted by Scarface View Post
    No one is saying not to make them hard....but eventually they WONT be hard once you kill it 5 times over...Hence why you need some type of restricting second layer...IE: 24hr spawns, random pops in different maps, etc...

    No one is arguing on the difficulty, you just need to make sure that you add something else other than that. Dodore was hard, for a week...lol.
    which limits ppl who can't stay up 24 hrs aday. thanks but no thanks guys. Stop trying to make this game into ffxi. If ffxi was do epic, why the heck is it going thru a second server merger.... barely 2 years after the first.
    (2)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    341
    Quote Originally Posted by Scarface View Post
    No one is saying not to make them hard....but eventually they WONT be hard once you kill it 5 times over...Hence why you need some type of restricting second layer...IE: 24hr spawns, random pops in different maps, etc...

    No one is arguing on the difficulty, you just need to make sure that you add something else other than that. Dodore was hard, for a week...lol.
    So the next step is to create a barrier where most people won't even see the encounter unless they stand around for hours on end and even then most likely not get a claim? I guess i'd be ok with random pops across the entire zone so we don't see claim bots, although i'd agree save it for much later when there is more stuff for people to do. I'd still rather see, a triggerable pop that can only be done once a day/guildleve reset/week/month/whatever so everyone can have the "chance" to even fight it.
    (3)