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Thread: New NMs

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  1. #1
    Player
    Randis's Avatar
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    Mar 2011
    Location
    Narche
    Posts
    741
    Character
    Randis Albion
    World
    Ridill
    Main Class
    Gladiator Lv 50
    Fun? so you can feel special after buying it off from some jp player?
    (0)
    concept art - game development - Illustrations
    HD-Fortress.com

  2. #2
    Player
    Anathiel's Avatar
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    Mar 2011
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    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    So the biggest arguement I see here is that drops aren't rare enough....change drop the rate then?
    (0)

  3. #3
    Player
    Zkieve's Avatar
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    Mar 2011
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    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    NMs should be powerful,requiring different tactics and team work to defeat.
    Not "hard" couse you have to be at the exact place at the exact time with the exact bot to claim it.Been there , done that , is boring and is a stupid time sink only approved for those without lives, hell i sure was one.

    Is like if you want to show off say " look i beat that super-mega-duper hard enemy" and not " look i expend whole day spamming enter and claimed that enemy".
    In before " thins are only hard for X amount of time! Hell yea thats what MMOs are about, when the yesterdays hard become easy/standard, You release new and stronger enemies.Is how MMOS evolve.

    Asking for ground HNMs mechanics for monster appearance is giving the devs more reasons to be lazy and not make engaging hard battles.They can make it hard based on repop time.hell no, i want monsters to be hard and unique.
    (0)

  4. #4
    Player
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    Mar 2011
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    Ul'dah (Wutai)
    Posts
    429
    Quote Originally Posted by Zkieve View Post
    NMs should be powerful,requiring different tactics and team work to defeat.
    Not "hard" couse you have to be at the exact place at the exact time with the exact bot to claim it.Been there , done that , is boring and is a stupid time sink only approved for those without lives, hell i sure was one.

    Is like if you want to show off say " look i beat that super-mega-duper hard enemy" and not " look i expend whole day spamming enter and claimed that enemy".
    In before " thins are only hard for X amount of time! Hell yea thats what MMOs are about, when the yesterdays hard become easy/standard, You release new and stronger enemies.Is how MMOS evolve.

    Asking for ground HNMs mechanics for monster appearance is giving the devs more reasons to be lazy and not make engaging hard battles.They can make it hard based on repop time.hell no, i want monsters to be hard and unique.
    What I'm saying is that 24hr NMs add an extra layer of difficulty because eventually the "hard" mob wont be hard...the strat wont be difficulty and anyone with half a brain can kill it.

    So......if you don't restrict it by a time limit or once a day spawn...everyone will have it like Silver Tricorne in 1month. Also needs to be a low drop rate.
    (1)

  5. #5
    Player
    Zkieve's Avatar
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    Mar 2011
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    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Scarface View Post
    What I'm saying is that 24hr NMs add an extra layer of difficulty because eventually the "hard" mob wont be hard...the strat wont be difficulty and anyone with half a brain can kill it.

    So......if you don't restrict it by a time limit or once a day spawn...everyone will have it like Silver Tricorne in 1month. Also needs to be a low drop rate.
    If they are hard enough not everyone will be able to kill them , like i said i rather die, try again , try diferent combinations and party set ups, skills strategies, than stare at my screen for 3h doing nothing. Is boring .

    When they get easy (wich it does not happen over night, i remember the HNMS in ffxi to be hardly camped because their difficulty back in the days), developers have more new and challenging fights ready to be released.Is how i think a MMO should be , constantly evolving.Not making a 24h mob drop an item now that is gonna be the best till the end of times.Thats just boring.
    (0)

  6. #6
    Player
    Randis's Avatar
    Join Date
    Mar 2011
    Location
    Narche
    Posts
    741
    Character
    Randis Albion
    World
    Ridill
    Main Class
    Gladiator Lv 50
    You and your buddies are poser. You guys are clear the minority, accept it.
    Typing with CAPs on and calling people retards are the only arguments you guys have.
    (0)
    concept art - game development - Illustrations
    HD-Fortress.com

  7. #7
    Player
    solracht's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    That's "playing the game", how?
    (0)

  8. #8
    Player

    Join Date
    Mar 2011
    Posts
    196
    They should make NM's spawnable by Farmed items, and the Good items that are dropped by these NM's should be rare/ex and untradable, this stops the bot claiming and gives everyone a chance to get these items. This also stops the cornering of the markets by these LS's with no life that sit and camp NM's all day to rape every person out there for all the gil they have earned. The person who spawns the NM gets the drop (if one) and the strategy of said NM's should change dynamically each and every battle. This would make the game more challenging and encourage team playing by helping each other get these drops.
    (2)

  9. #9
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I said this in another thread and got shot to shit for it but .... put all NM's in instances and dungeons ... raaarrr
    (1)

  10. #10
    Player
    Poipori's Avatar
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    Mar 2011
    Posts
    104
    Character
    Poipori Mordion
    World
    Tonberry
    Main Class
    Black Mage Lv 50
    Seriously though, do you really think that staring at the screen, waiting for an NM to pop for like 3 hours (sometimes at 3am midnight), competing with other screen staring zombies and bots in spamming /ma Dia XXX in a lag infested zone, then when it pops, the winner goes to the one with the best internet ping, then you feel like you have wasted 3hours of your sleeping time doing nothing is fun?

    Games are supposed to be fun, that is not fun, that is a job, an unfair one too. I've had my fair share of being an FFXI slave, sure there were fun times, but things can still be fun and rewarding without depriving you of your life.
    (2)

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