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  1. #171
    Player
    Sounsyy's Avatar
    Join Date
    Apr 2012
    Posts
    200
    Character
    Sounsyy Mirke
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by NoctisUmbra View Post
    Sellers notice that nothing is selling like it used to at the old prices and repeatedly drop prices until things sell. Technically they wouldn't be losing any profit at all until they go below 10% of the previous sale price. This means they won't have any trouble dropping prices by large values at a very quick rate. Even the most stubborn of them will be forced to.
    Because this is exactly what happened with class only armor/weapons, triple melds selling for 10mil+, giantsgall weapons, sellable militia gear, explorer's jewelry, etc... NOT. None of these pieces have dropped drastically in price just because no one is buying them. Players want their money. You either pay up the 6mil+ or you're not buying my Militia Bracelets. They can stay in wards til Judgement Day but I'm not going to drop them down to 600k.


    EDIT: Also, I'm going to go out on a limb here and say he didn't have 71.8mil in 1.0.
    (4)
    Last edited by Sounsyy; 09-17-2012 at 07:03 AM.

  2. #172
    Player
    Siegtaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    199
    Character
    Sieg Hack
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    6mil for Militia Bracelets? They're 25mil now on Sargatanas as of like, 2 days ago or something. ;/

  3. #173
    Player
    Sounsyy's Avatar
    Join Date
    Apr 2012
    Posts
    200
    Character
    Sounsyy Mirke
    World
    Balmung
    Main Class
    Warrior Lv 100
    12-15mil on Masamune currently, but all Transaction History prices are still averaging about 6mil.
    (0)

  4. #174
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    I wished the made us start from 0 gil.
    (0)

  5. #175
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Rokien View Post
    I wished the made us start from 0 gil.
    I've a better idea. Let's remove everyone's relics and darklight gear instead.
    (3)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  6. #176
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Xenor View Post
    I've a better idea. Let's remove everyone's relics and darklight gear instead.
    I have lots of gil, gil is easily replaced. I don't see a problem with taking away everyones gil.
    (0)

  7. #177
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Rokien View Post
    I have lots of gil, gil is easily replaced. I don't see a problem with taking away everyones gil.
    Gil = time. You might have lots of time to replace your gil but some of us don't.
    Relics/Darklight = time too so if there's an argument for removing gil there's an argument for removing everything in your inventory down to the last fire shard.
    Both are equally retarded arguments and SE would never do such a thing.
    (5)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  8. #178
    Player
    Fear's Avatar
    Join Date
    Aug 2011
    Location
    Ul`Dah
    Posts
    821
    Character
    Fear Vivi
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    It'll be the same as the inventory items we keep on our characters past 100, the gil will be moved to an NPC (most likely delivery moogle) for us to collect.
    (1)

  9. #179
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Xenor View Post
    Just because there currently isn't a need to have hundreds of millions doesn't mean there won't be a need in the future. If I was one of those players who wanted all 7 relic weapons I'd be looking at spending at least 150 million on that process. All that would filter down to the less well off players. The housing in V2 will also be costly. What else will they add that is costly?
    how do you figure that money on relics are filtering down to less well off players? do you really think that people that are farming mats and making the relics and double melding them and selling extras off in the wards are poor?

    who do you think is getting the benefits of people buying the double melded relics off the wards? it's people that are already rich and the people buying from them are just making them richer.
    (0)


    http://crystalknights.guildwork.com/

  10. #180
    Player
    Tahldon's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    489
    Character
    Tahldon Boyoikoh
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Rokien View Post
    I wished the made us start from 0 gil.
    Lol This is why no one listens to you, Rokien.
    (4)
    Well... "Common" sense isn't all that common anymore, now is it?

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