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  1. #1
    Player
    Onizuka's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa, of course!
    Posts
    323
    Character
    Cloudio Onizuka
    World
    Aegis
    Main Class
    Fisher Lv 100

    Worst News Ever

    I had to read the first post multiple times to be sure I didn't misunderstand it.

    By doing this “data centers” thing it's clear that most of the adventurers will choose the one closer to them, thus splitting the community.

    I'm in Europe and just a while ago I defeated Garuda Hard for my very first time with a group of japanese friends and I was /happy of it. Then I read this...

    I play most of the times with japanese adventurers, but I also know several from the Unites States, Europe and elsewhere, so...

    This news reminds me of the original server merge idea, where everyone could choose their new server, therefore splitting the community. Then Yoshida-san realized it wasn't the best solution and luckily changed plans.

    For A Realm Reborn I was hoping we would still be all together, not being separated by language (let's not be blind, because that's going to be the evident outcome).

    Ifrit's Eruptions? The hells of it, I had a blast every time an adventurer blew up cursing the lag, and we would win anyway!

    The dev team could create battles not dependant on lag, like the excellent one versus Nael van Darnus, but once again they decide to split the community... because that's what's gonna happen with these regional data centers.

    I hope Yoshida-san will have once again the common sense to better think about this decision, like he did in the past with Server Merges...
    (13)

    An Adventurer's Dream of his house by the sea: http://goo.gl/tCsp1z
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  2. #2
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Onizuka View Post

    The dev team could create battles not dependant on lag, like the excellent one versus Nael van Darnus, but once again they decide to split the community... because that's what's gonna happen with these regional data centers.
    Oh god, more tank&spank / static fight cuz the lag latency will not make possible to do more Ifrit style fights?

    No thanks. We are almost in 2013.
    (1)

  3. #3
    Quote Originally Posted by Dragonheart View Post
    Oh god, more tank&spank / static fight cuz the lag latency will not make possible to do more Ifrit style fights?

    No thanks. We are almost in 2013.
    Where the fuck do you live that it's 2013 already?
    (Yes I can play the semantics card too, 3 months isn't "almost".)
    (3)

  4. #4
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Elexia View Post
    Where the fuck do you live that it's 2013 already?
    edited 1 sec. later, but it's funny how you replied for my little mistake,
    and not to answer what i said about static encounters
    (1)

  5. #5
    Quote Originally Posted by Dragonheart View Post
    edited 1 sec. later, but it's funny how you replied for my little mistake,
    and not to answer what i said about static encounters
    I have nothing against static encounters because even dynamic encounters have a sense of "same ole same ole" about them eventually.
    (2)

  6. #6
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Elexia View Post
    I have nothing against static encounters because even dynamic encounters have a sense of "same ole same ole" about them eventually.
    Then i feel sad for you, we are going to have a global standard (finally) ,
    plus the game is going to be a bit more action oriented.

    But you can still play XI if you want a dead slow game designed for 80yo + eh
    (1)