Results 1 to 10 of 1107

Dev. Posts

Hybrid View

  1. #1
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Onizuka View Post

    The dev team could create battles not dependant on lag, like the excellent one versus Nael van Darnus, but once again they decide to split the community... because that's what's gonna happen with these regional data centers.
    Oh god, more tank&spank / static fight cuz the lag latency will not make possible to do more Ifrit style fights?

    No thanks. We are almost in 2013.
    (1)

  2. #2
    Quote Originally Posted by Dragonheart View Post
    Oh god, more tank&spank / static fight cuz the lag latency will not make possible to do more Ifrit style fights?

    No thanks. We are almost in 2013.
    Where the fuck do you live that it's 2013 already?
    (Yes I can play the semantics card too, 3 months isn't "almost".)
    (3)

  3. #3
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Elexia View Post
    Where the fuck do you live that it's 2013 already?
    edited 1 sec. later, but it's funny how you replied for my little mistake,
    and not to answer what i said about static encounters
    (1)

  4. #4
    Quote Originally Posted by Dragonheart View Post
    edited 1 sec. later, but it's funny how you replied for my little mistake,
    and not to answer what i said about static encounters
    I have nothing against static encounters because even dynamic encounters have a sense of "same ole same ole" about them eventually.
    (2)

  5. #5
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Elexia View Post
    I have nothing against static encounters because even dynamic encounters have a sense of "same ole same ole" about them eventually.
    Then i feel sad for you, we are going to have a global standard (finally) ,
    plus the game is going to be a bit more action oriented.

    But you can still play XI if you want a dead slow game designed for 80yo + eh
    (1)