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  1. #81
    Player
    lololink's Avatar
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    Jul 2011
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    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Gramul View Post
    The one Yoshi and his team keep talking about.
    The one they used to redesign the interface.
    The one they used to add features like quick group.
    The one they used to focus on the 'themepark' style.
    Interface works perfectly in this standart => keep them
    Quick group is a bad idea i agree with you
    FF11 was a theme park , 1.0 was also one , don't see what they would change these .
    (0)

  2. #82
    Player HiirNoivl's Avatar
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    Mar 2011
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    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Link please
    Link please
    Link please
    Link please

    Don't just throw around wild theories. Maybe if you didn't I would know what you're talking about other than being emotional over animations that add nothing to the game play and last about 0.5 seconds.
    (0)

  3. #83
    Player
    Gramul's Avatar
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    Mar 2011
    Location
    Ul'dah
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    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by lololink View Post
    Interface works perfectly in this standart => keep them
    Quick group is a bad idea i agree with you
    FF11 was a theme park , 1.0 was also one , don't see what they would change these .
    I'm already saying I'm cool with the UI standard, I'm just pointing out to Hear No Evil that Yoshi himself said he's trying to bring it to the 'MMO standard'
    (3)

  4. #84
    Player
    lololink's Avatar
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    Jul 2011
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    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    and why standart animation for our character running ( seriously the idea that there is multiple way to walk is kinda stupid ...)
    (0)

  5. #85
    Player Riv's Avatar
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    Mar 2011
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    Ul'Dah
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    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Never thought i'd say this but i kind of agree with Rokien. I don't want those bland, empty looking animations =/
    (7)

  6. #86
    Player
    Nox's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    141
    Character
    Nox Ruo
    World
    Sargatanas
    Main Class
    Pugilist Lv 60
    I dont really care that they took those animations away. Of course I would like them to be there still, as they were nice. However, seeing as they seem to have done it in order to make gameplay smoother I am perfectly fine with them being taken away. Also, I wouldn't be surprised if the removal itself had at least a little to do with scaling the game to run well on a ps3.
    (0)

  7. #87
    Player

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    Mar 2011
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    Ul'dah
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    Quote Originally Posted by HiirNoivl View Post
    Link please
    Link please
    Link please
    Link please

    Don't just throw around wild theories. Maybe if you didn't I would know what you're talking about other than being emotional over animations that add nothing to the game play and last about 0.5 seconds.
    woooow you are joking right? Content finder, level sync, ui, instances, theme park. Everythign yoshi is doing, is just what every other mmo has done in a different skin. He himself said he wants to standardize this game. He himself likes WoW and other theme park games. He had to explain the staff what the "standard" was.

    You are ssoooooo in denial same with everyone else around here.

    Oh, lets not forget about JUMP. He justs want's that for asthetics, nothing more, nothing less. It serves no real purpose, also another standard.

    So why take out nice aesthetics and add crappy ones is beyond me.
    (8)
    Last edited by Rokien; 09-12-2012 at 10:22 AM.

  8. #88
    Player

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    Apr 2012
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    The Eorzean library
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    1,118
    Quote Originally Posted by Gramul View Post
    I wouldn't worry too much.
    They recently said that the weapon animations weren't added yet, so I'm guessing that applies to our transition animations too. In any case, I think we need to find out if it's really being removed or not before we jump the gun.


    It's really being removed, because Square is stupid and this community is so starved that they'll accept anything from Square as long as they say they're 'doing it for the gameplay'.
    Ayup. I wouldn't mention it though, you'll just get hundreds of threads mocking your slight grievance with the game, without understanding it. (grass)
    (1)

  9. #89
    Player HiirNoivl's Avatar
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    Mar 2011
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    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gramul View Post
    I'm already saying I'm cool with the UI standard, I'm just pointing out to Hear No Evil that Yoshi himself said he's trying to bring it to the 'MMO standard'
    Thanks, now point to me where it says that this change is connected to the MMO standard.

    Because frankly, I don't see it.

    From your own link:

    And so Final Fantasy XIV lives on, but the game is almost unrecognizable. The visuals have been greatly improved, powered as they are by a new graphics engine, which Yoshida says needed to be as impressive as possible, thanks to the long life span of the MMO. The animation engine has been overhauled too, with the niggling lag that made the game feel so sluggish now eliminated.
    (0)

  10. #90
    Player
    lololink's Avatar
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    Jul 2011
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    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    adding the jumping is not a crappy aesthetic it's so that it don't become ridiculous that your char can't jump from a 1 m cliff ...
    (1)

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