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  1. #1
    Player
    Shura's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Shura Raizen
    World
    Balmung
    Main Class
    Archer Lv 80
    Aesthetics may not be a big part of gameplay but its the small things that bring a world to life. You can create an graphically amazing looking game but without the small attention to detail the world would just feel dead and get old fast. FFXIV is a perfect example. Below is a video of the small Aesthetic extras that XI had and its stuff like this that made Vana'diel come to life. These Aesthetics are completely useless to gameplay but it gave XI the extra something and i hope ARR will also pay attention to small details and have slimier extras in the gameworld

    http://www.youtube.com/watch?v=iesY1...LcD3QokSmlxlTw

    Movement animation in FFXIV was amazing, i would of loved to have it in ARR but if it effects fundamental gameplay guess it can't be helped. Its sad to see it go but hopefully ARR will make up for it in other areas.
    (3)

  2. #2
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Shura View Post
    Aesthetics may not be a big part of gameplay but its the small things that bring a world to life. You can create an graphically amazing looking game but without the small attention to detail the world would just feel dead and get old fast. FFXIV is a perfect example. Below is a video of the small Aesthetic extras that XI had and its stuff like this that made Vana'diel come to life. These Aesthetics are completely useless to gameplay but it gave XI the extra something and i hope ARR will also pay attention to small details and have slimier extras in the gameworld

    http://www.youtube.com/watch?v=iesY1...LcD3QokSmlxlTw

    Movement animation in FFXIV was amazing, i would of loved to have it in ARR but if it effects fundamental gameplay guess it can't be helped. Its sad to see it go but hopefully ARR will make up for it in other areas.
    when are the char animations ?
    (0)

  3. #3
    Player
    Shura's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Shura Raizen
    World
    Balmung
    Main Class
    Archer Lv 80
    Quote Originally Posted by lololink View Post
    when are the char animations ?
    My point was about the importance of Aesthetics, and why its importance to not just cut them out of the game. FFXI did an amazing job with aesthetics, as seen in the video, the reflections on the water surface, trees shedding leafs, the birds, the weather, the airship scenery and this is an MMO from 10 years ago. Its the small attention to detail that made Vana'diel so amazing, in my opinion at least. This is a feature that FFXIV currently greatly lacks, remember the water when taking a ship? no scenery on airship, and the one thing the game did have was the movement animation, it was amazingly done and aesthetically pleasing.

    How disappointing would it be to have this amazing waterfall scenery in ARR but no waterfall animation. I can understand removing movement animation if it effects gameplay, especially now that they are adding PVP. I Just want them to pay some attention to Aesthetics, sure its useless in terms of gameplay but its an important feature imo.
    (3)
    Last edited by Shura; 09-12-2012 at 10:20 AM.

  4. #4
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Shura View Post
    My point was about the importance of Aesthetics, and why its importance to not just cut them out of the game. FFXI did an amazing job with aesthetics, as seen in the video, the reflections on the water surface, trees shedding leafs, the birds, the weather, the airship scenery and this is an MMO from 10 years ago. Its the small attention to detail that made Vana'diel so amazing, in my opinion at least. This is a feature that FFXIV currently greatly lacks, remember the water when taking a ship? no scenery on airship, and the one thing the game did have was the movement animation, it was amazingly done and aesthetically pleasing. How disappointing would it be to have this amazing waterfall scenery in ARR but no waterfall animation. I Just want them to pay some attention to Aesthetics, sure its useless in terms of gameplay but its important.
    Yeah it's important that a game have a souls but here peoples are complaining because moving animation became of less quality .
    Square will give a soul to their game but if moving animations make the gameplay suck and don't give any more beauty to the soul i can live without .
    (2)

  5. #5
    Player
    brittany's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    40
    Character
    Song Seol'hyun
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Shura View Post
    Aesthetics may not be a big part of gameplay but its the small things that bring a world to life. You can create an graphically amazing looking game but without the small attention to detail the world would just feel dead and get old fast. FFXIV is a perfect example. Below is a video of the small Aesthetic extras that XI had and its stuff like this that made Vana'diel come to life. These Aesthetics are completely useless to gameplay but it gave XI the extra something and i hope ARR will also pay attention to small details and have slimier extras in the gameworld

    http://www.youtube.com/watch?v=iesY1...LcD3QokSmlxlTw

    Movement animation in FFXIV was amazing, i would of loved to have it in ARR but if it effects fundamental gameplay guess it can't be helped. Its sad to see it go but hopefully ARR will make up for it in other areas.
    awww =^,^= I remember the first time I saw the dolphin's .. my first ride to the island to help a blu/nin get a spell there..
    I totally freaked out .. we rode the boat like 3 times for no reason just so I could watch em :P ty for posting that.
    thank Altana I still have 11 and still play it as well .. I will visit those dolphin again when the need arises :P

    on subject > sad sad wish they could have made animations interuptable rather than the other way around...
    maybe I was imagining but didnt Yoshi P. say in one of the interveiws that he wanted the game to have a final fantasy feel..
    >> ahh yes great story line >> immersive world >> .. I will wait and see for sure .. if its gone I will miss the realism..
    if it does not make up for it with story "level of chains of promithia>the summoners journey ff10 and the like"
    Then I will still be thankful> maybe I could finally let go of my addiction to Final Fantasy =^,^= .. meh who am I kidding..
    (4)