An upgrade in one area but a downgrade in others when they could have just kept everything the way it is now and upgraded it lol. So if it still looks like a downgrade even post Alpha/Beta, guess they really did downgrade things infavor of PvP.



Well, adding PvP is a downgrade in itself, but that's just my opinion.



Honestly I'll take a "downgraded" run animation in exchange for all of the vast, sweeping changes that appear to be making the game far more playable. Not even a concern for me, easily a non-issue.
Well, That was probably the best approach so far.Pre-Alpha or not, it's still a concern. There's zero sense in attacking people for raising this issue. The animation quality and detail is one of my favourite things about v1.x and I will be very, very sad if something happens to it.
If it is just a pre-alpha problem, and therefore a non-issue? Hurrah, I was worried over nothing; no harm done!
If it is an issue, and not just something not implemented yet because of the development stage, and we didn't raise it? Well, then who'll look the fool for giving in to the bullies telling them to shut up and keep their heads down?
Also: Troll != Person That Doesn't Share Your Opinion.
And on the subject of downgrades as a necessity for PVP and the like? Go play Dark Souls and its ilk. High quality animation and realistic movement limitations are anything but an obstacle to a good PVP experience. They just teach you to keep in mind how you move as you ought any other action.
And... i just wanted to quote and thank you.


At least he isn't complaining about the grass...
To the OP:
Turn physics off and run around in this version.



Sadly, I doubt this is because of pre-Alpha..
The Dumbed down movement animations are probably do to some incompatibility with the new movement control system.
You should expect to see a lot of little things go out the window in favor of more mainstream MMO functionality. Sad.




Tell me about it - it's a pattern we've been seeing since Yoshida came in. Yeah, yeah, lay into me all you like and of course some things have unconditionally improved, but I miss so much the realistically proportioned wildlife, 'hitching' on entities rather than just ghosting through them like they aren't there, and non-combat actions for creatures like warning postures, watching, and so forth.Sadly, I doubt this is because of pre-Alpha..
The Dumbed down movement animations are probably do to some incompatibility with the new movement control system.
You should expect to see a lot of little things go out the window in favor of more mainstream MMO functionality. Sad.
I just hope they keep that promise made by the rep's a while back to reinstate target-oriented emotes come v2.0. Somehow I get the nasty feeling they plan on trying to sweep that under the carpet.
Last edited by Fensfield; 09-06-2012 at 12:13 AM.
Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275
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