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  1. #11
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    Join Date
    Mar 2011
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    261
    Quote Originally Posted by Alderton View Post
    Quoting this in rebuttal to your statement about my limited definition of gameplay, as this proves my point more. The various definitions of gameplay out there generally talk about how the player interacts with the environment, how the game is interacted with in regards to the game rules, and will occasionally encompass more of the elements that separate the game from any form of non-interactive media. The things you listed are all characteristics of media, both interactive and non.

    Heck, my five-second google found a few places basically using gameplay and game-mechanics as synonyms. This movement change is not one of them.

    I'm not trying to knock what you find interesting in the game, and if this is something you'll miss, I'm sorry to hear it is going. I don't really care either way, though. But as someone who loves to argue semantics, please know that this has nothing to do with gameplay.
    Well, between FFXI and XIV, i spent some time on competitive FPS and Fighting, where animation and gameplay were actually synonymous. How the character moved, in both of those genres was a game-changing part of the gameplay.

    That's why i think we need a wider definition of gameplay, that includes animation.
    (3)
    Last edited by Nemy; 09-12-2012 at 06:16 AM.