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  1. #1
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    As much as this will continuously be debated I will say one thing me and my friends play a Final Fantasy for is the story and the epic storywriters. The graphics/animation came second or third the story is what FF is known for not that. Seriously what was most of the complaints for original 14 and 13 it was " that story and gameplay were meh." nothing about how character runs or looks. Again I am for anything that is a little extra spice to the mix but I think most of you forgot what it was that made ff great it was content and a wonderful story. If you think its just about making something look pretty you have lost your path. I would take nes-ps1 ff's over current gen because i loved the story I could careless how it looked or how my character moved not realustic. It is kind of petty to hate and possibly quit a ff because they don't gave an animation we want. I have no doubt the quests and stories will keep me expertly inthralled in this game for years to come.

    (now I must apologize if that was hard to read. Wrote it up on my phone, if you want clarification please ask i will respond when I can. Got a long day at uni so... Have fun guys also congrats Nemy you finally got an answer though I know it wasnt the one we were hoping for)
    (2)

  2. #2
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Yeah you are right they should do it the best way they can BUT they are not deciding , if you want to whine write to the people that want the money , not the devs ...
    I forgive the dev , not these others people
    (0)

  3. #3
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    What you don't play to games if there is strafing in them ?
    You cannot be serious !

    What about 2D games ?
    (0)

  4. #4
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Rukkirii View Post
    While the animations were nice, the development team's number one focus in A Realm Reborn is on gameplay so even though they were nice animations, the team made the decision to remove them.
    I try not to post anything negative here...

    ... but this is seriously, seriously disappointing. Very sad right now.
    (12)

  5. #5
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Mikita View Post
    I try not to post anything negative here...

    ... but this is seriously, seriously disappointing. Very sad right now.
    I Liked your dissatisfaction.
    (1)

  6. #6
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Lol jesus i never knew ppl played games to look how their chars moves >.>. 1.0 is a terrible controlled game its super clunky and doesn't feel real at all. You can't even run in a proper circle in this game w/o spinning the camera with your char.

    Most of the ppl who complain are just immersion junkies anyway, I'm so sick of FF fans thinking everything about every FF is this little unique snowflake that descended from heaven well it isn't. The one thing SE has always worked #1 on and that is battle animations in every single even on NES FF. The fact that ppl are even saying that this is gonna make me stop playing the game or ruin it for me is laughable at best.
    (6)

  7. #7
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    no one said that 2.0 animation are better than 1.0 we are speaking about the gameplays issues ...
    (0)

  8. #8
    Player
    Shura's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Shura Raizen
    World
    Balmung
    Main Class
    Archer Lv 80
    Aesthetics may not be a big part of gameplay but its the small things that bring a world to life. You can create an graphically amazing looking game but without the small attention to detail the world would just feel dead and get old fast. FFXIV is a perfect example. Below is a video of the small Aesthetic extras that XI had and its stuff like this that made Vana'diel come to life. These Aesthetics are completely useless to gameplay but it gave XI the extra something and i hope ARR will also pay attention to small details and have slimier extras in the gameworld

    http://www.youtube.com/watch?v=iesY1...LcD3QokSmlxlTw

    Movement animation in FFXIV was amazing, i would of loved to have it in ARR but if it effects fundamental gameplay guess it can't be helped. Its sad to see it go but hopefully ARR will make up for it in other areas.
    (3)

  9. #9
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Shura View Post
    Aesthetics may not be a big part of gameplay but its the small things that bring a world to life. You can create an graphically amazing looking game but without the small attention to detail the world would just feel dead and get old fast. FFXIV is a perfect example. Below is a video of the small Aesthetic extras that XI had and its stuff like this that made Vana'diel come to life. These Aesthetics are completely useless to gameplay but it gave XI the extra something and i hope ARR will also pay attention to small details and have slimier extras in the gameworld

    http://www.youtube.com/watch?v=iesY1...LcD3QokSmlxlTw

    Movement animation in FFXIV was amazing, i would of loved to have it in ARR but if it effects fundamental gameplay guess it can't be helped. Its sad to see it go but hopefully ARR will make up for it in other areas.
    when are the char animations ?
    (0)

  10. #10
    Player
    Shura's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Shura Raizen
    World
    Balmung
    Main Class
    Archer Lv 80
    Quote Originally Posted by lololink View Post
    when are the char animations ?
    My point was about the importance of Aesthetics, and why its importance to not just cut them out of the game. FFXI did an amazing job with aesthetics, as seen in the video, the reflections on the water surface, trees shedding leafs, the birds, the weather, the airship scenery and this is an MMO from 10 years ago. Its the small attention to detail that made Vana'diel so amazing, in my opinion at least. This is a feature that FFXIV currently greatly lacks, remember the water when taking a ship? no scenery on airship, and the one thing the game did have was the movement animation, it was amazingly done and aesthetically pleasing.

    How disappointing would it be to have this amazing waterfall scenery in ARR but no waterfall animation. I can understand removing movement animation if it effects gameplay, especially now that they are adding PVP. I Just want them to pay some attention to Aesthetics, sure its useless in terms of gameplay but its an important feature imo.
    (3)
    Last edited by Shura; 09-12-2012 at 10:20 AM.

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