But if the enemies are leashed, and claim shifts, does the loot still go to the original claimants?
But if the enemies are leashed, and claim shifts, does the loot still go to the original claimants?
You must have claim at time of death. People can take claim at 5% and get the loot.
Don't hate the playa.
Has there been any updates on the spawn times?
Why's the rum gone?!
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http://hero.guildwork.com/
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I know you probably hear this alot; but why can't it be like GW2 where it doesn't matter who claims; everybody can get something independent of each other?
All public/group event's that aren't instance (basically most mobs/nm's) will drop something to you if you helped kill it; but the rarity factor affects that of course. ^^
You better stop making sense Icehunter.
Thanks for the clarification, Rukkirii (and you too, Battle Team). It's unfortunate for the community as a whole, though.Now no one will help one another if they don't have claim, so there will be no point even going out to try as a small group--at least one that doesn't want to steal claim right at the end.
I'm sure it's just that the 1.0 architecture can't support the idea of everyone getting their hands in the cookie jar for participating, but it's still a disappointment to hear.
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