Quote Originally Posted by Galamantyl View Post
I still don't get your point. When I first started playing the north american release:
  • I could find a party to exp with.
  • I could do my outpost supply quests.
  • I could do my missions.
  • I could do my chocobo license quest.
  • I could do my kazham quest (or save up gil to buy the airship pass)
  • I could do scroll quests.
  • I could build up conquest points for conquest items.
Can't say for certain if BCNMs were in the game at the time or not, as I quit playing for several months for personal reasons unrelated to my enjoyment of the game.

Yah, we have quests in FFXIV... that give what exactly? Junk? Yah, what fun!

Yah, we have faction credits in FFXIV... that give what exactly? NM guildleves that give disappointing endgame gear? Yah, what fun!

Most of this stuff took a long-ass time to do too, which made it much more rewarding in the end.
North American release was NOT launch
in 14, we are at launch, there is a HUGE difference between the 2


FF11 when you started playing was already an established game with a full expansion out