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Thread: Red Mage idea

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  1. #13
    Player
    TaalAzura's Avatar
    Join Date
    Jul 2012
    Posts
    420
    Character
    Taal Kheru
    World
    Gilgamesh
    Main Class
    Carpenter Lv 60
    Well, on top of giving RDM the other 3 en- spells that MNK doesn't have, you could also have RDM take skills from CNJ (sacred prism) so that it can buff the entire party. Giving it haste/refresh might be overpowered, but giving the whole party enthunder would be quit beneficial. Obviously skills like fists of fire would over-ride the sacred prism+en-spell combo.

    EDIT: Also giving RDM Phalanx/Temper/Bar-spells could make the class useful while still contributing to fights by fighting melee.
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    Last edited by TaalAzura; 08-24-2012 at 01:51 AM.

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