Results 1 to 10 of 307

Dev. Posts

Hybrid View

  1. #1
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    There's nothing wrong with the devs priorities, they may be working on this right now for all we know.

    Honestly this is something that does need to be addressed but I think that completely changing a lot of the core systems of a game is a bit higher on the priority list. Size of spells was likely just one thing they already finished.

    Being able to remove members is really the biggest one. My shell has had to reform multiple times now simply because we can't remove the inactive members who are too lazy to drop their pearl before they quit or "are coming back when it's fixed". I'm just not sure who designed the current system and legitimately thought it was a good idea. No game's guild system works as poorly as this one does.
    (2)

  2. #2
    Player
    Elkwood's Avatar
    Join Date
    Mar 2011
    Posts
    591
    Character
    Elkwood Davidson
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Arcell View Post
    There's nothing wrong with the devs priorities, they may be working on this right now for all we know.

    Honestly this is something that does need to be addressed but I think that completely changing a lot of the core systems of a game is a bit higher on the priority list. Size of spells was likely just one thing they already finished.

    Being able to remove members is really the biggest one. My shell has had to reform multiple times now simply because we can't remove the inactive members who are too lazy to drop their pearl before they quit or "are coming back when it's fixed". I'm just not sure who designed the current system and legitimately thought it was a good idea. No game's guild system works as poorly as this one does.
    The problem is we don't know and the issue is not enough people run linkshells to know what kind of an issue it truly is. Being able to remove inactive members without them having to be online is a huge thing and SE really does need to address this.
    (3)