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  1. #1
    Player
    Lyndis's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    286
    Character
    Lyndis Evadne
    World
    Balmung
    Main Class
    Scholar Lv 70
    Please add these features~
    (4)
    You don't need a reason to help someone~

  2. #2
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Linkshell management ------->>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Size of Spells X1million.
    wth is wrong with devs priorities , honestly.
    (5)

  3. #3
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    There's nothing wrong with the devs priorities, they may be working on this right now for all we know.

    Honestly this is something that does need to be addressed but I think that completely changing a lot of the core systems of a game is a bit higher on the priority list. Size of spells was likely just one thing they already finished.

    Being able to remove members is really the biggest one. My shell has had to reform multiple times now simply because we can't remove the inactive members who are too lazy to drop their pearl before they quit or "are coming back when it's fixed". I'm just not sure who designed the current system and legitimately thought it was a good idea. No game's guild system works as poorly as this one does.
    (2)

  4. #4
    Player
    Elkwood's Avatar
    Join Date
    Mar 2011
    Posts
    591
    Character
    Elkwood Davidson
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Arcell View Post
    There's nothing wrong with the devs priorities, they may be working on this right now for all we know.

    Honestly this is something that does need to be addressed but I think that completely changing a lot of the core systems of a game is a bit higher on the priority list. Size of spells was likely just one thing they already finished.

    Being able to remove members is really the biggest one. My shell has had to reform multiple times now simply because we can't remove the inactive members who are too lazy to drop their pearl before they quit or "are coming back when it's fixed". I'm just not sure who designed the current system and legitimately thought it was a good idea. No game's guild system works as poorly as this one does.
    The problem is we don't know and the issue is not enough people run linkshells to know what kind of an issue it truly is. Being able to remove inactive members without them having to be online is a huge thing and SE really does need to address this.
    (3)

  5. #5
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    talking about this issue... is just.... WTH!? it's very basically stuff for every MMO
    (2)

  6. #6
    Player
    Heaven's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    Valek Natalis
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Yes this is a major problem, u can find a thread about this in every forum section but still nothing from our community reps.

    Some people don't play the game cause they don't want to solo, LS leaders sometimes don't want to invite people in cause they have no more room and reforming the LS is a pain.

    Agree 100% with the OP

    /signed again, yet another thread about it.
    (4)
    Last edited by Heaven; 04-17-2011 at 12:23 AM.

  7. #7
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    I agree as well, we are now on your 2nd remake due to inactives. Being able to promote/demote/kick from anywhere regardless of whether or not the play is online would be most useful.

    An in game LS announcement or message would be nice too, we put most of our events on our website, but its hard to get people to go without spamming "Go check the website" all day...

    Also, very nice Soukyuu, Hymmnos off to the side....
    (3)

  8. #8
    Player
    Anathiel's Avatar
    Join Date
    Mar 2011
    Posts
    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    I agree with this post, I even liked it.
    (2)

  9. #9
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    I'm bumping this too.

    Having a competent ls system is an integral part of building a community. Building a community is a key part of retaining players. Retaining players is a key part of maintaining revenue.

    I like this game, I really do, but I see red whenever I have to deal with the LS system. This needed to be addressed six months ago. I'm really surprised such a simple common sense fix has yet to be implemented in six months of play. It's not like it's some debatable feature like the aggro icon or auto attack that even needs the slightest bit of deliberation. It's unanimous that people want this change and that they wanted it yesterday.
    (3)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    341
    Bump for great justice.
    (2)

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