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  1. #1
    Player
    Mishakai's Avatar
    Join Date
    Mar 2011
    Posts
    459
    Character
    Mishakai Katyn
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Dungeons/Instances >>>>>>>>>> roll for loot..

    We need content before we need frivelous stuff like this addressed.
    (3)

  2. #2
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Mishakai View Post
    Dungeons/Instances >>>>>>>>>> roll for loot..

    We need content before we need frivelous stuff like this addressed.
    I agree. As things stand right now, there really isnt too much that players would even want to roll for. We need to have battle/party/boss/story/dungeon content first, and even then, have that content reward players with rare weapons/armor/crafting material/items that would encourage the need for rolling/lotting.

    Quote Originally Posted by Shikyo View Post
    are there any big raid bosses lol or any items at all that are worth rolling over?
    seems everything availible atm can be bought from someone in wards.
    Not at the moment. Thats another reason why I brought up the point in a suggestion topic to lower the overall ranks required for the current missions. That way, players can get to the meat of the story faster, and once more missions and bosses are added, lower/mid rank players will be able to roll right into them while higher ranks will have access to several missions in a row.

    http://forum.square-enix.com/ffxiv/t...8278#post78278
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

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