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  1. #11
    Player
    Viritess's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    499
    Character
    Viritess Vonschalt
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I'd much rather see a reset that is in essense not a reset but lets say Cancels all hate for a few swings then brings it back as it was before. It would be a risk to anyone it attacks that is low on HP. But if everyones been careful with their HP (either WHMs have been healing well. DDs avoid damage/enviormentals etc)

    This would give the tank a chance to grab it back immediately, but not cancel all the hate gen they've done through the fight while still giving some risk to anyone lagging behind in health should the tank be unable to get it immediately. May actually add some extra use to Featherfoot and such skills. If the DDs and healers are on their toes for something like this, they can show their skill by popping some of the one time defence skills.

    All out hate resets like we have now slow everything way down when your waiting for the tank to get hate back. And if they happen alot the tank is doing nothing but mashing +hate buttons. In its current form its a quick healer kill mechanic if a heal is casted later (or lagged in). Not super fun.

    Another one that could be interesting is if some bosses had a skill or AOE that Lowered current hate at a target area. This could be interesting that if it was somewhat random for the target it could help a healer or DD unleash more damage. And if it was AOE quick thinking DDs and healers could use that to their advantage.
    (3)
    Last edited by Viritess; 08-04-2012 at 04:31 PM.