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  1. #131
    Player
    Dawiichan's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Alerith View Post
    lol

    Ten Characters
    Gotta love it.
    (0)

  2. #132
    Player

    Join Date
    Mar 2011
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    someplace
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    810
    Quote Originally Posted by Dawiichan View Post
    Gotta love it.
    Only improvement is shadows, everything else got downgraded. Polygon count, hair textures, ground textures. And the lighting display on character/gear looks worse too, so that's something else they downgraded. Sorry to burst your bubble...
    (1)


  3. #133
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    The graphics will remain pretty the same, technically speaking. But the general impact will be better with a finally good shadow/lightning engine and improved shaders around.
    (2)

  4. #134
    Player
    Dawiichan's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by bobbygunz View Post
    Only improvement is shadows, everything else got downgraded. Polygon count, hair textures, ground textures. And the lighting display on character/gear looks worse too, so that's something else they downgraded. Sorry to burst your bubble...
    Burst my bubble after the 2.0 client is actually finished. Specially since, you know, SE already said it wasn't a downgrade. There's a difference between better performance for lower-end PCs and overall reduction of graphics.
    (1)
    Last edited by Dawiichan; 08-02-2012 at 03:14 PM.

  5. #135
    Player

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    Mar 2011
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    someplace
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    810
    Quote Originally Posted by Dawiichan View Post
    Burst my bubble after the 2.0 client is actually finished. Specially since, you know, SE already said it wasn't a downgrade. There's a difference between better performance for lower-end PCs and overall reduction of graphics.
    Well you're allowed to think what you want, but S.E. will of course refuse to acknowledge a downgrade. And as long as they improve the shadow system, they can waive off any reduction to poly count or textures as a necessary compromise.

    Anyways, SE also said there would be roaming primals in 2.0 ... and look how that turned out. lol.
    (2)


  6. #136
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    He is simply confusing the term "Optimization" for "Looks better than 1.0"

    In reality, the optimization will allow lower end systems to run the game, while still allowing the mid and upper end systems to play on a better graphics level.
    (0)

  7. #137
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    For thise crying about that screenshot. We kniw full well SE has a bad habbit of taking shots on low settings, then again your just looking for something to nitpick so it doesn't matter to you.
    (0)

  8. #138
    Player
    Vydos's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    Character
    Ronberku Vantarius
    World
    Balmung
    Main Class
    Gladiator Lv 93
    Aren't we all forgetting about levequests.

    I'm pretty sure that Yoshi-P mentioned in the past that those would stay around. This is also another form of a quest. Perhaps he's also trying to bring back the time where we all grouped together and spammed those levequests. But I'm guessing that the levequests will be different this time around and more engaging.

    At least, this is what I hope... If they leave them untouched. It will just be another snorefest grinding experience all over again.

    I'll wait and see for now. No point in worrying after all.
    (0)
    My gallery of regulart art and random drawings: http://www.dropbox.com/gallery/10502152/1/New%20sketchbook?h=7762c3


  9. #139
    Player
    Dhalmel's Avatar
    Join Date
    Mar 2011
    Location
    little ala mhigo
    Posts
    1,694
    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    I doubt the new pic is the engine at it's best/highest availible quality graphic settings, here hoping to very detailed graphic setting options(draw distance, shadow draw distance, etc)

    I can take a lower poly count for better textures (ala FF12 & Vagrant Story), but lower everything would blow.
    (2)

  10. #140
    Player
    Dawiichan's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by bobbygunz View Post
    Well you're allowed to think what you want, but S.E. will of course refuse to acknowledge a downgrade. And as long as they improve the shadow system, they can waive off any reduction to poly count or textures as a necessary compromise.

    Anyways, SE also said there would be roaming primals in 2.0 ... and look how that turned out. lol.
    Never knew a misunderstanding = SE lying to us. You sir need to get off your high horse.
    (3)

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