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  1. #121
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Maxthunder View Post
    So you like the Devs decideing how much exp per hour you can gain by questing for it? You do realize the amount of exp you will get wont be worth the effort. If both types of grinding and questing for exp are included than they both need to be equal and that wont happen. SO what Yoshi is doing to get optimal exp is forcing you to do quests, and limiting what players can recieve from grinding for exp. Wow what a one sided design this is.
    What Yoshi's doing is unknown to you and me, all you and i are doing is purely speculating from a vague interviews that will not cover what is coming v2.0 until we plays it.
    (2)

  2. #122
    Player

    Join Date
    Dec 2011
    Posts
    512
    - Who says you can't Balance Grinding and Questing? It's Def Possible.




    Yes it is possible but will they do it? If we look back a what they say and actually do we players pretty much know this wont happen. A good example is the WAR nerf, but what did they do vs what they could have done. When they actually do finally fix something it normally ends up in a nerf instead of bring up (in this case) other jobs to match and or mobs to match. SE and the Dev's cant strike a balance on anything. Another example is the drop rates and lock outs, there are plenty of examples but yet this company cant be counted on to fix things properly so that its balanced. The Dev's tend to go from 1 extreme to another, but they keep missing the mark.
    (0)

  3. #123
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Chardrizard View Post
    What Yoshi's doing is unknown to you and me, all you and i are doing is purely speculating from a vague interviews that will not cover what is coming v2.0 until we plays it.
    I understand that but this is SE we are talking about, so it would be no surpirze if in fact it is something on those lines.
    (0)

  4. #124
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Maxthunder View Post
    - Who says you can't Balance Grinding and Questing? It's Def Possible.




    Yes it is possible but will they do it? If we look back a what they say and actually do we players pretty much know this wont happen. A good example is the WAR nerf, but what did they do vs what they could have done. When they actually do finally fix something it normally ends up in a nerf instead of bring up (in this case) other jobs to match and or mobs to match. SE and the Dev's cant strike a balance on anything. Another example is the drop rates and lock outs, there are plenty of examples but yet this company cant be counted on to fix things properly so that its balanced. The Dev's tend to go from 1 extreme to another, but they keep missing the mark.
    Endless Debate on vague News I think I'll cut the cord here wait till gamescom, is all I have to say :P.
    (1)

  5. #125
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Maxthunder View Post
    So you like the Devs decideing how much exp per hour you can gain by questing for it? You do realize the amount of exp you will get wont be worth the effort. If both types of grinding and questing for exp are included than they both need to be equal and that wont happen. SO what Yoshi is doing to get optimal exp is forcing you to do quests, and limiting what players can recieve from grinding for exp. Wow what a one sided design this is.
    The devs decide how much exp per hour you can get with or without quests.

    With things like repops, mob HP and species exp bonuses it's just the same. You can only kill as fast at a grind camp as they decide you can.
    (4)

  6. #126
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Sephrick View Post
    The devs decide how much exp per hour you can get with or without quests.

    With things like repops, mob HP and species exp bonuses it's just the same. You can only kill as fast at a grind camp as they decide you can.
    ^ What this guy said
    (1)

  7. 08-02-2012 12:15 PM

  8. #127
    Player
    Kowen's Avatar
    Join Date
    Mar 2011
    Posts
    227
    Character
    Kowen Blueblood
    World
    Hyperion
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Haledos View Post
    I'm glad they're keeping vanity slots out. It's a part of modern MMOs that I hate. It used to be a point of MMOs to show off the rare gear you've discovered.
    I know this is many pages late, but... how are you ever supposed to show off your brand new rare gear if your highest-stat armor is a triple-melded generic crafted tunic?

    Your example is actually a problem of NOT having vanity slots.
    (3)

  9. #128
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    TOO HELL WITH SPEED RUNS.

    THANK GOD
    (0)

  10. #129
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    Quote Originally Posted by Picoman View Post
    oh no, is it just me or does that gear graphics look really flat and horrid? especially the belt. ; ;
    Graphics are getting severely downgraded for 2.0.
    (0)


  11. #130
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by bobbygunz View Post
    Graphics are getting severely downgraded for 2.0.
    lol

    Ten Characters
    (2)

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