Difference of pressure and opinion.
The adds in United We Stand are easily managed with players who are accustomed to taking down waves of fodder. And the Magitek Vanguard is a cakewalk to kite on any job.
Conversely, falling meteors that can potentially insta-wipe you is far more pressure, and harder to keep track of in a frantic fight.
Pair that off with getting hate on Darnus while on an upper level results in instant death, and you're going to have people who panic a lot.
Once the fight settles down it will seem a lot easier, but I wouldn't say the difficulty is easier than United We Stand. Different kind of difficulty that appeals to a different type of fighter.
I was actually quite comfortable in United We Stand. To Kill a Raven feels much more tense to me by comparison.
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