Quote Originally Posted by Tricksy View Post
I think in any MMO that is going to have lasting gameplay you need to have RNG and luck to make certain items extremely valuable.

Some people are coming from WoW saying everything in FF14 should also be easy to acquire but WoW simplicity has not been successful in any game besides WoW.

When other games copy the WoW method of crafting and acquiring end game gear, their playerbase plows through the content, finshes much of it and gets bored with the game.

Then they go on to a different game to ruin with their "standard tastes", untill WoW comes out with their next expansion for WoW players to plow through.
whats funny is, using wow as an example, it has some pretty massive rng too

but its disguised moreso


just think of this, boss X has 10 drops
only 2 of those drops show up per fight(20% chance), and it could be ANY 2, none is rarer then any other usualy
on top of that, usualy 7-8 of his drops are complete trash, might as well compare those drops to dark matter cuz they are just as useful

and then, instead f 4-8 people competing, you get 10-25 who want each piece of gear

and yet having a 10-20% drop rate for a piece here is considered worse?