Quote Originally Posted by Grimwald View Post
Asian MMOs always do horrible systems like these. Ragnarok Online did it, Aion did it, FFXIV does it, TERA did it as well.

Edit: And they're all dead, F2P or ancient.
RO is far from dead.

Aion died for other reasons.

Tera died because it was trying to be too western rather than just sticking to it's roots. Seriously, in Korea the main gripes were: 1. It was too western designed. 2. It had lack of end-game content. 3. It's too fast, as in you can finish the damn game very quickly unless you try for the high tier armor.

XIV died because it was broken and they ignored every single aspect of XI rather than building off of it. This is why Lineage II succeeded, because it didn't ignore what it's predecessor did and became a "better" game for back then. RO was the most popular MMO for a long time.

I'm surprised you didn't throw in Maplestory with that logic, it had worse grinds for certain things yet it topped the charts until they started fucking it up.

You forgot to mention SWTOR and Rift dying off too.