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  1. #1
    Player
    Join Date
    Jul 2011
    Posts
    374
    Quote Originally Posted by Gramul View Post
    It's not going to be empty in 2.0, and if they actually provide mid game content outside of one dungeon and repetitive levequests, it could be an entertaining experience to build your up character instead of a rush to get to the "good part". The whole experience should be the "good part".
    Have you played 2.0 ? Are you a beta tester ? What ? Your answer is no ? Then do not tell me what will or will not be 2.0 since you, or anybody here has 0 idea.... Going by the model they have provided so far... well i think we both know what the outcome will be
    (0)

  2. #2
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by XxOstiaxX View Post
    Have you played 2.0? Are you a beta tester? What? Your answer is no? Then do not tell me what will or will not be 2.0 since you, or anybody here has 0 idea.... Going by the model they have provided so far...well, I think we both know what the outcome will be.
    Woo. Snippy.

    This is only a suggestion thread dude. No definitive answers here.

    However, we know for a fact 2.0 will have more variety in its terrain and with its mobs. And interviews also suggest Yoshi wants quests to matter as a form of progression, so it's not outrageous to suggest it. The model they provided us so far is being changed. That's the whole point of 2.0.
    (3)