Quote Originally Posted by Kikosho View Post
Lost cause yo~

We don't need Maat in this game but, it would be nice to include the concept of what Maat represents. A solo challenge that tests the player's competence with their class/job. Doesn't have to be a single fight either, can be a dungeon or a series of fights that test how proficient a player is at using a specific set of skills. The problem of course is gonna be balancing and how effective the trial tests the player. A lot of times, what devs think and how players think & play a class/job come into conflict.
I'd much prefer a party fight. Like in FFXI, doing BRD Maat didn't teach you how to play BRD. This was the case for lots of jobs bar maybe PLD or NIN.

I mean I'm cool with there being a quest for ascension, but the quest should be different for each class and should be tailored for the play style of each class.