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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Seems we wont ever be able to see eye to eye, considering I think the community can and will do a fine job of policing itself and you obviously don't.

    Oh well I respect your difference of opinion I just don't agree with it I guess. From the sounds of your posts though you never seem to have had a group of friends to fall back on, you should really think about making some bonds in a MMO before you go on about how a MMO needs to only be friendly to PUGs.

    It's a shame you think tighter restrictions are the way to go where I think more freedom is the way to go. Again no offense just pointing out how I think we both are seeing things.

    *edit*

    On that note I never had issues making parties in far out places even with "Princess" jobs like bard and Redmage being resistant to it. They either got with it or they got out, we survived and flourished without them while they went back to idle in town waiting for that "Perfect camp" that never came their way.
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    Last edited by Jynx; 07-18-2012 at 06:16 PM.

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,849
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Duelle View Post
    So in short, no the community cannot take care of itself and needs something to regulate it because it has proven time and again capable of great stupidity. I lose a lot more allowing such stupidity to come about, so I'm not going to support anything that tries to make the game lean in that direction.
    WoW would seem a pretty poor example of this, given that it's community dictated the effective loss of freedom, not the mechanics. The mechanics were later adjusted to ensure loss of freedom.

    Quote Originally Posted by Jynx View Post
    Seems we wont ever be able to see eye to eye, considering I think the community can and will do a fine job of policing itself and you obviously don't.

    Oh well I respect your difference of opinion I just don't agree with it I guess. From the sounds of your posts though you never seem to have had a group of friends to fall back on, you should really think about making some bonds in a MMO before you go on about how a MMO needs to only be friendly to PUGs.

    It's a shame you think tighter restrictions are the way to go where I think more freedom is the way to go. Again no offense just pointing out how I think we both are seeing things.
    I'd have to agree with Duelle that the community does not police itself well. However, it shouldn't have to. The game mechanics shouldn't function in such a way that things have overwhelming advantages and disadvantages between things that are supposed to be equal. The more complex the game, additionally, the harder these gaps are for players to distinguish, and therefore the gaps are often exaggerated and enforced by the community.

    However, I also agree that the direction for any development should head for creation and freedoms, not "streamlining" those freedoms to make more lucrative choices but a far fewer total number. I've never seen something good come out of a company policing its game outside of small balances, and even then the question of net affect always seems to have been slightly left out -- and its effect usually on the minority of players or their setups. (That in itself might be pragmatic, but it's groin-shot to any idea of creativity or ingenuity.)
    (0)