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Thread: Ready Check~

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  1. #1
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Rukkirii View Post
    A ready check system is always a great thing to have so that it's easier to know when your fellow party members have returned from a break or when to engage Garuda. Since it's such a helpful feature we will be implementing a ready check system in 2.0. Although it might not be ready at launch, it will be added for sure!
    I have an addendum to this-

    Sometimes a ready state is something that needs to be performed suddenly.

    One such example is in Cutter's cry, where some targets far from each other need to be killed at the same time.

    Perhaps the ready feature could be capable of satisfying this functon, or alternately, the /countdown feature could be modified to function no matter how far teammates are from each other?
    (1)

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Duuude007 View Post
    I have an addendum to this-

    Sometimes a ready state is something that needs to be performed suddenly.

    One such example is in Cutter's cry, where some targets far from each other need to be killed at the same time.

    Perhaps the ready feature could be capable of satisfying this functon, or alternately, the /countdown feature could be modified to function no matter how far teammates are from each other?
    I think in this situation a macro is better than a ready check. I mean, no one should be afk in the dungeons and always be ready.

    /p 3
    /wait 3
    /p 2
    /wait 3
    /p 1
    /wait 3
    /p kill the damn ant NOW!
    (0)