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  1. #1
    I do tip in favor of finding stuff out and experimenting, sadly though a lot are more in favor of everything laid out to them. For some things I can understand, but a lot seem to forget that RPGs from the beginning were games of math, logic and experimentation, even since D&D days which is why only "Geeks and Nerds" were the ones who played them.

    Like I said though, the main issue is not so much the stats it's mostly in the calculations of said stats, not to mention it's on an enemy by enemy basis...that throws everything out of whack rather than just a global percentage like in XI,there's too much room for variance and no way to even optimize your gear because people fear gear swapping and because materia is restricted to certain slots.
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  2. #2
    Player
    Molly_Millions's Avatar
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    Quote Originally Posted by Elexia View Post
    and no way to even optimize your gear because people fear gear swapping and because materia is restricted to certain slots.
    Sorry, I call bullshit. If you know what stats do, you can optimize your gear. Whether you do or don't has nothing to do with the calculations, but has everything to do with knowing generally how they work. Gear swapping also has nothing to do with it.

    In other words, you can find the optimal gear set in ANY system, even the current one. The only thing is, how easy is it to do so. Personally, I'd rather it not be easy.
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    Last edited by Molly_Millions; 07-13-2012 at 12:52 AM.

  3. #3
    Quote Originally Posted by Molly_Millions View Post
    Sorry, I call bullshit. If you know what stats do
    Once again, this is moot when it comes to the fact that it goes out the window when a monster hits a certain level above you. I know exactly what stats do and how to gear appropriately.

    Whether you do or don't has nothing to do with the calculations
    Has everything to do with calculations. That's how stats even mean anything essentially. ;p

    Gear swapping also has nothing to do with it.
    Gear Swapping serves purposes, but you seem to think knowing what stats do = everything so I guess I understand your view point.

    In other words, you can find the optimal gear set in ANY system
    You can, the problem isn't:

    how easy is it to do so.
    The problem is how retarded some BiS is for certain jobs.
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  4. #4
    Player
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    Quote Originally Posted by Elexia View Post
    Once again, this is moot when it comes to the fact that it goes out the window when a monster hits a certain level above you. I know exactly what stats do and how to gear appropriately.
    Then how is it impossible to optimize your stats again? It's not. you even said yourself, you know how to optimize your gear. It's obviously not impossible then. Again, the equations are not important, the only thing that's important to being able to optimize your gear, is knowing generally how each stat fits into those equations. Whether or not each stat point has a dramatic effect, has nothing to do with it either, it's about knowing that 3 points in x stat isn't enough to make a huge impact, so that piece with 7 in y stat is better.

    Whether we can swap gear or not has absolutely nothing to do with having the optimal setup for your class. take this example:

    With gear swaps, lets say for the sake of argument that the dl gloves are best, but for a single weaponskill some melded cobalt mitt gauntlets are better. In this scenario you are not optimized unless you have both.

    Without gear swaps, the dl gloves are always best, so in order to be optimal, you need the dl gloves.


    So you can see through my example that gear swaps actually make it more difficult to have optimal gear, not to mention do a number on your inventory space, as well as make balancing a serious pain for SE.
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