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  1. #1
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    Quote Originally Posted by Aldora View Post
    I'm having a hard time figuring out what the actual problem is with having "Quest Chaining". I mean, let me ask it this way...

    What would you like to do in the game, other then doing quests? Explore on your own? Tackle roaming primals (like Odin)? Clear dungeons? Craft items/gear? Form/join a party for grinding XP/SB/Beastcoins/Seals/etc? You can still do all theses things wether or not these quest hubs will be introduced in 2.0.

    So, why is having the ability to chain quests going to be a deal breaker for you? If 2.0 would introduce a whole bunch of Quest hubs in each area, then they would be more content for players to do within the game. It's up to you as a player if you want to do these quests after all.

    Could you clarify that for me?
    Though I may disagree with Rokien about not implementing quest chaining (I see nothing wrong per-se, so long as it's meaningful quest chaining and not what MMOs practice today), games that have employed quest chaining are filled with quests full of mindless and boring paragraphs without any decent story whatsoever.
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  2. #2
    Quote Originally Posted by Dragon View Post
    Though I may disagree with Rokien about not implementing quest chaining (I see nothing wrong per-se, so long as it's meaningful quest chaining and not what MMOs practice today), games that have employed quest chaining are filled with quests full of mindless and boring paragraphs without any decent story whatsoever.
    Yep, and people say the same about XIV's dialogue, even though in XIV the dialogue is actually meaningful in the long run given the type of era it is.

    Most MMOs you can't even determine an era through NPCs that doesn't flatout say "THIS IS THE MIDDLE AGES!", they're that 2 dimensional.

    That is my only true gripe with Quest Chaining for progression, lifeless even if the quest is "fun", it means you're more than likely doing it for the exp and no one can truly deny that :\
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  3. #3
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    Quote Originally Posted by Elexia View Post
    Yep, and people say the same about XIV's dialogue, even though in XIV the dialogue is actually meaningful in the long run given the type of era it is.

    Most MMOs you can't even determine an era through NPCs that doesn't flatout say "THIS IS THE MIDDLE AGES!", they're that 2 dimensional.

    That is my only true gripe with Quest Chaining for progression, lifeless even if the quest is "fun", it means you're more than likely doing it for the exp and no one can truly deny that :\
    That's what I love about ffxiv is their dialogue and they had to dumb that down as well, BECAUSE, people complained....
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